Mass Effect 2 Secrets Revealed
12 hours 15 mins ago
Fumito Ueda, the mastermind behind Ico, Shadow Of The Colossus and the upcoming The Last Guardian talked with G4 during the Tokyo Game Show about one of his favorite games. As it turns out, he is a big fan of Half-Life 2. He also said that he would be interested in making a FPS. So, what would a Fumito Ueda FPS look like?
"There was variation in terms locations," said Ueda, "and also the way of storytelling in the game. Usually, you have to incorporate storytelling with constraints, but the way they [Half-Life 2 developer Valve] implemented constraints was something different that I enjoyed, compared to other games."
Much of the storytelling in Valve's games takes place through non-traditional means. You aren't pulled away from the action to watch a scene play out in letterbox or forced to look in a direction. The cut-scenes unfold around you and you are the camera.
News story attached to:
- Half-Life 2 [Xbox, PC]







Comments
... not me. I think this would be awesome!
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