Marvelous Entertainment's Kenichiro Takaki details Half-Minute Hero's different modes, explains how strategy can come into play even in a thirty-second game, goes into the hows and whys of the game's development, and much more. He also talks about some of his other projects, including the upcoming Sakura Note and the previously released Ikki Tousen: Eloquent Fist.

Kenichiro Takaki on how strategy come into play in a thirty second game:

"When you play the game, you'll see that it's not all about just moving forward. You actually have to go into villages to unlock events, get health, and talk to people. Strategy comes into play as you find, discover, and figure out where to go and how to get there with the time that you're given. You aren't just leveling up and going up to the boss. You're doing everything that you do in the course of a regular RPG in thirty seconds. If you're just leveling up you will see that you will not be able to defeat the final boss."
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