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GamePro talks with God Of War 3's game director Stig Asmussen. They discuss many things such as developing for the ps3, to the amount of gore that can be found in the game. They also discuss mutliplayer and possible chances for DLC. How do you give a game like God Of War DLC? You add challenge rooms, much like what was found on the PS2. But don't take this as an official confirmation, its just ideas floating around Santa Monica.
GP: The challenge rooms have appeared in all the other God of War games and (assuming they'll be in God of War 3) have they evolved in any way? Are you doing something different with them for GoW 3?
Stig: OK, we'll talk about online, which is one of the things we discussed earlier. It would make a lot of sense to be able to download them. That's something we might see in the future. So, maybe you'll see the game ship with a certain amount of challenges on it, then later on, we might put a download pack out with new challenges. It's a good way to keep the series going.
We have different enemy types to work with, and the enemies do a lot of different things. Challenges are usually based off mechanics that are built in the game, so all the new mechanics will allow us to do different challenges.
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And please, no multi-player unless its a gladiator style "every man for himself" type of multi-player.
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