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Slashfilm.com gets an exclusive interview with director Mike Newell of the upcoming Prince of Persian: The Sands of TIme video game to film adaptation. They discuss his early career, his work on Harry Potter, why he chose Jake Gyllenhaal, and his lack of skill at the actual video game.
When I look at director Mike Newell’s filmography, I’m impressed by its breadth, depth, and quality. It’s difficult for me to imagine that the same man who made Donnie Brasco also made Four Weddings and a Funeral, and also made Harry Potter and the Goblet of Fire. Yet despite (or perhaps because of) his eclectic choices, Newell has been able to craft films that always seem able to bring out a certain sense of authenticity in their characters and in the relationships between them. In a couple of months, Newell will tackle another big-budget adaptation, Prince of Persia: The Sands of Time. In the past, videogame adaptations have had a pretty spotty record in terms of quality, but I’m holding out hope that Sands of Time will be one of the best videogame-to-film adaptations we’ve seen yet.
I had the opportunity recently to chat with Mr. Newell for a lengthy conversation/interview. Our discussion spanned topics far and wide; we discussed the early days of Mike’s career, why he enjoyed working in film over TV, the tax benefits of working with George Lucas, the “English-ness” he tried to bring to the Harry Potter series, how he chooses his diverse projects, and why he cast Jake Gyllenhaal in The Prince of Persia. You can read the interview below, and/or listen to the audio via the /Filmcast.
Additional sources:
- Director Mike Newell Sucks at Prince of Persia (wired.com)







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