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GameZone.com's Steven Hopper chats with the lead environmental artist for God of War III about the bringing the franchise to the PS3 for the first time and the challenges of keeping the visual fresh even when treading familiar ground.
GameZone.com writes: "It’s not a stretch to consider God of War 3 to be one of the biggest titles of the year. The first foray for Kratos on the PS3 not only brings the badass anti-hero to a new system, but also caps off his journey as the final entry to the God of War trilogy. God of War 3 expands on its predecessors in every way, offering more brutal combat and breathtaking vistas and environments than ever before.
We were given the chance to talk to Lead Environmental Artist, Chris Sutton, and get his thoughts on the game’s development and some of the challenges that he and the team faced when developing this Herculean sequel."
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