Stephen Totilo found his Dead Space notes and one important thing he wrote down was about the TV's Dead Space devs are using to test their game out on. A Dead Space developer told him that he is testing Dead Space out on various TVs, one of them being a 4:3 standard set. Very good for anyone who has a standard TV, you won't see any small text or other screwy things.

In my notes about the game was another important detail, a crucial one for people with standard definition TVs like mine. Near some scribblings about the game’s interesting in-game map that Isaac can project to float in the air next to him — and some lines about the in-game (and sometimes on-character) text that indicates his health and ammo — is a jotting about the TVs they’re using.

I had been worried that I was destined to experience another “Battle For Middle Earth” squint. Some EA games have really vexed me with their tiny text, worse even than Capcom’s “Dead Rising.”

Not to worry, a “Dead Space” developer told me. He’s got the game running on multiple TVs at his workspace, including a standard 4:3 set. Thanks for not forgetting the little guy, “Dead Space” developer.
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  • 0
    Shadow of Death Jun 4, 08
    Nice to see that they haven't forgotten that a LOT of people still have SD screens.

    I never had a big problem with reading small text on my old SD screen, when it came to PS3 games, but then again, I didn't (and still don't) have many PS3 (or 360) games...
  • 0
    Seeker X Jun 4, 08
    I've had problems with small texts on my TV. Mainly Condemned 2 and The Darkness (which is why I couldn't read the comics) and those are off the top of my head.
  • 0
    tekmosis Jun 6, 08
    wow, this is totally awesome. I wish all devs would take this into consideration as not everyone has a HDTV. My TV only does 480i so things like text in GTAIV is very very painful and just ruins the gaming experience. Good on you Stephen Totilo!

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