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Casual games are taking over. If MGS4 doesn't succeed, then hardcore gamers have lost.

Gothic Girl | June 10, 2008 | News | Playstation 3 
Metal Gear Solid 4 director Hideo Kojima has voices his frustrations over the ever-increasing casual gaming market before. He's worried that hardcore gamers are being forgotten and that developers only care about creating cheap and easy games to make a quick buck. So Kojima has taken it upon himself to please the hardcore fans, but he is worried that there aren't enough games like Metal Gear Solid 4 to keep hardcore gamers happy.

It's a concern that has been voiced by many developers and people in the gaming industry. The casual gaming market is increasing at an incredibly rapid rate. So why is this suddenly happening now? Why are casual games selling better than hardcore games? Different developers have different theories ...


Discuss in the forum
MGS4 makes last stand against casual games. Kojima worries about "death" of hardcore gaming - but do we need to take sides?

“We’re in the era of casual games, and it’s time to say ‘this is for the hardcore gamer’,” says Hideo Kojima, creator of Metal Gear Solid 4. “So it’s really, really important [MSG4] succeeds.” Has he got a point? With budgets spiraling (a decent next-gen title costs anywhere from $20-40 million) companies are becoming more risk-averse, keener on pumping out sure things than trying out new ideas. They’re also trying to appeal to a new audience - such as the 23 million people who bought Wiis or the 64 million who own a Nintendo DS. You know, the “casual gamers” these businessmen are so obsessed with.

Unluckily for game designers, formulaic games mean it’s relatively easy to do this: puzzlers Brain Age and its sequel have places in the 20 best-selling games of all time. And it’s these titles (not Uncharted or Okami) that get retailers excited.

Others lay the blame on devs themselves. Ken Levine, lead designer on BioShock, says, “Japanese game development has gone stagnant. They’re trying to reach a hardcore market in Japan that is actually shrinking, and part of the reason is that they’ve been making the same game for so long - Japanese RPGs - the audience is getting tired of it.”

But will there be games for people to play when they start looking further afield? Kojima reckons that’s down to him. “There are a lot of talented people in the industry,” says the man. “I want to return the power to developers. I don’t want them making Brain Age games.”

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  • 1 thumbs!
    HisServant77 | June 10, 2008
    I didn't get to read the entire article, but . . . with the ever-increasing popularity of video games as a form of entertainment most recently showing up, of course more casual gamers are going to be showing up. Nothing wrong with that...

    But I have always said the best way to appeal to both casual gamers and hardcore gamers, is for devs to put difficulty settings in all the games. Have a very easy one for casual gamers, and put levels of difficulty up to the hardcore level! This way, more of their games will sell. I can't tell you how aggravating it is for certain games to be SO difficult they require you to put in days of mastering in order to beat the first half of the game. Then I feel bad when a game is WAY too easy as well! So why not have difficulty settings, which would add to the userbase, and add replayability (if that's even a word haha)!
  • 0 thumbs!
    Livewire_19 | June 10, 2008
    Yeah people you would never think would play games do. But obviously MGS is a game that makes hardcore gamers go out and buy that system if they don't have it. But MGS4 is already going to be huge because those smoke gray limited edition PS3s we preordered in just a few days.
  • 0 thumbs!
    Donnelly | June 10, 2008
    I couldn't care less if it flopped commercially.

    As long as I enjoy it, I'll be happy.
    • 0 thumbs!
      lord of vice city | June 10, 2008
      couldnt have said it better myself
      • 0 thumbs!
        Gutter_Tech | June 10, 2008
        thats *bleep*ed you guys arent looking at the big picture here if it flops and you enjoy it thats it, but if it does well then there is a future and possibly more in the future
    • 2 thumbs!
      Redemption | June 10, 2008
      If only a handful of hardcore gamers enjoy MGS4 and sales are weak you won't see an MGS5, and other hardcore, truly great games might also suffer in budget as developers get nervous about sinking too much money into their productions.
      • 0 thumbs!
        Donnelly | June 10, 2008
        You make a good point. The only problem I have with it, is that Metal Gear is an established franchise, it won't be killed off because one game does poorly.

        Nintendo wouldn't stop making Mario games if they released a poor selling Mario game, now would they?
        • 0 thumbs!
          Gothic Girl | June 11, 2008
          quote
          Nintendo wouldn't stop making Mario games if they released a poor selling Mario game, now would they?
          If one of their "big" Mario games (i.e. Super Mario Galaxy) had done poorly, then Nintendo probably wouldn't bother with making any more "big" Mario games, and would just stick to crappy Mario party games instead.
        • 0 thumbs!
          Donnelly | June 11, 2008
          Can you really see Nintendo stopping Mario games if one flopped commercially?

          If MGS4 flopped, THEN I would start to worry about the next Metal Gear game.
  • -1 thumbs!
    Silver Mirror | June 10, 2008
    Seems like a lot of speculation to me, how could the success of one videogame however popular effect the whole industry?
  • 1 thumbs!
    Magimaster | June 10, 2008
    I dunno why he's placing the burden on himself to be the "savior" of the video game industry, not that there's anything wrong with the industry. As amazing as the MGS series is, I personally don't believe at this point that there's any one developer who can single-handedly affect the entire market at his will. Call me a pessimist, but I think that's the reality of the current situation...
  • -2 thumbs!
    J Bro | June 10, 2008
    Lol, why is Kojima trying to put so much importance on him and MGS4. Like he is the "savior" of all of us or something. Lol.

    The Video Game Market is growing, but I think we are a far cry away from the "last stand and death of hardcore gamers". GTA IV and Ninja Gaiden 2 just came out, and now we got MGS4. There are plenty of "hardcore" games for hardcore gamers out there. Kojima is just over exaggerating and trying to put more hype on MGS4. That's all.
    • 0 thumbs!
      Final Blade | June 10, 2008
      Only problem is though, GTA4 wasn't much of anything. Many dislike the game, and claim its not the same GTA that we've grown to love.

      I suppose he's putting the importance of him and MGS4 cause it is the motherload of Hardcore for most people. Since the hardcore games that has come out, too early for NG2, has done nothing for consoles. In comparison to the casual market which upped the worldwide sales of the Wii to like 27 million world wide.

      I can understand what he means, while I don't believe its the end of hardcore games and gamers, it certainly not any good signs at the moment.
  • 0 thumbs!
    SvR2008 | June 10, 2008
    Well I'm happy with the way games are now. Their are about 6 hardcore games (which is about enough) then others are casual games, which isn't really a bad thin. But the hardcore games stand out so their isn't a lot wrong with having little. Their are games like GTA, Reistance, MGS, Ninja Gaiden etc...
  • -1 thumbs!
    iLLmatic | June 10, 2008
    You guys are blowing this way, way out of context. He's saying Nintendo *bleep*ed up the industry
    • 1 thumbs!
      ali3n | June 10, 2008
      Yea, It was a joke, buddy.
  • 3 thumbs!
    BANDITO ATTACK | June 10, 2008
    "Others lay the blame on devs themselves. Ken Levine, lead designer on BioShock, says, “Japanese game development has gone stagnant. They’re trying to reach a hardcore market in Japan that is actually shrinking, and part of the reason is that they’ve been making the same game for so long - Japanese RPGs - the audience is getting tired of it.”"

    ^read twelve times
  • 1 thumbs!
    Existenz | June 10, 2008
    This is like the whole some Americans thinking America is the whole world, the PS3 isn't the only place to play games, i tell you one place where the hardcore gamer will continue to flourish and thats the PC, sure the consoles might become casual trash, but to be honest they alwasy haves been, just now the casual games cater to the brain dead few that like to flail their arms around like a mentally ill child and the hardcore like to play the thought provoking, there is no middle ground on a console anymore, where as PC if you can bother spending $800 upgrading every year/year and a half then you will be rewarded with top class entertainment that isn't watered down to please the masses.
    • -2 thumbs!
      Final Blade | June 10, 2008
      I seriously hope your joking?
  • -1 thumbs!
    phowell23 | June 10, 2008
    there just trying to get hardcore gamers who are not MGS fans 2 buy the game so they will "win" one over the casual gamers
  • -1 thumbs!
    Magimaster | June 10, 2008
    Wow, somebody's been really trigger-happy with the thumbs down button...

    Anyways, I just thought that all this stuff Kojima's been saying recently is also just a marketing technique to boost the awareness of MGS4.

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