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Wagner James Au thinks that next gen gaming is no longer a driving force. On June 7th, according to VGChartz, GTA 4 sold 9 million copies worldwide, but GTA: San Andreas sold over 20 million copies, while GTA 4's sales are already dropping and the game took over 100 million dollars to make! The game couldn't even boost next gen console sales and Au seems to think that if GTA 4 can't sell consoles, no game can.
I think its safe to say that the era of next-gen gaming as a driving force is over. Why? As of the week ending June 7th (the most recent tally available), just over 9 million copies of the highly touted Grand Theft Auto IV had been sold worldwide for the Xbox 360 and Sony PS3 combined, according to VGChartz.
That may seem impressive, until you start looking closer which Microsoft, Sony, and the many publishers who develop for their respective consoles are surely doing now. For one thing, its predecessor, 2004s GTA: San Andreas, sold 21.5 million copies. With GTA IV sales already plummeting, the franchises latest installment from Take-Two Interactive will be lucky to move 12-14 million copies total. Whats more, it cost a record $100 million to develop.
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Most recently commented on by on Jul 2, 2008
Most recently commented on by on Jul 2, 2008








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The glaring one, first of all, is the use of VGChartz as a reputable source.
Also, casual games have always been in the industry. Gamers have always had to wade through piles of licensed crap to find the high budget games, and I don't see that changing either way for a long time.
You want the truth? In retrospect, oddly enough, I believe GTA IV would have sold a lot more if Rockstar had considered a dumbed down version of it for simultaneous release on the PS2. The truth is that I saw nothing in the gameplay of GTA IV, even the in depth cell phone, internet and TV, that could not have also crossed backward to the PS2. All they would have had to do was take down the graphics several notches, in my opinion. Either way, the PS3 and 360 combined are not as prevalent in homes as the PS2 is, even to this day. So I think the article is operating under a flawed premise, that this is somehow indicative of the new console failing. The fact is that PS3 is only 18 months old and the 360 a mere year older than that. When San Andreas was released, the PS2 was 4 years old already.
Also, the present economy in the States is slower than last gen, which is also negatively impacting at least on this market. All in all, as the prices of the 360 and PS3 drop more and more, they will start to become more inherently popular. Keep in mind that when San Andreas was released, a PS2 cost $200.00.
two diffrent times/.
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