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Why can't Hollywood directors make GOOD game-based movies?

Gothic Girl | July 04, 2008 | News | Misc 
Why is it that game-to-movie adaptations always suck? A common excuse is that games don't have good enough plots to make decent movies. But is that really the case? Would you say the Resident Evil movie has a deeper/better plot than the original Resident Evil game? I certainly wouldn't!

Erik Antoine, an independent filmmaker, is sick and tired of Hollywood's failed attempts at game-based movies. As a filmmaker, he just can't understand how big-budget directors can make these movies so awful, while also bearing such little resemblance to the games they were based off.

(go to source for full article)
But, starting to play a new Silent Hill game got me thinking about my big Hollywood pet peeve again. Namely, when are they going to finally learn to make these things properly? By "these things" I am referring of course to video game film adaptations. I can't think of a single one that has worked. I really wanted to like Silent Hill. Especially with the talent involved. And for the first 45 minutes or so, I was really into it. But then, they decided to transform the movie into a giant *bleep*ing turd.

Why is it so hard? I've already cracked the formula. Listen up:

I - Trust The Source Material.
Is that really so hard? Why can't they look at it the same way as adapting a book? For this, my favorite example is Resident Evil. I still remember how excited I was when I first heard they would make that and George A. Romero was involved. Eventually, all that was scrapped and they ended up making a stupid action movie starring Milla Jovovich. It trashed everything the game was about for the sake of using a popular brand name to sell tickets.

But Resident Evil has a good storyline. Just imagine the exact same story from beginning to end. The STARS team stumble into what appears to be a haunted house, they investigate, slowly they uncover the high-tech conspiracy behind the whole thing and discover that one of their own (a douchebag named Albert Wesker) is in on it... It starts out like a creepy, scary horror movie and slowly transforms into a sci-fi adventure. Wesker gets what he deserves and the big monster gets blown up by Chris Redfield and his rocket launcher.

Picture it. You use the game as a 3-D Storyboard and tweak the script using less Engrish and more wit. Put some decent actors in there and you would've had a solid and very entertaining B-Movie. Condense an 8 hour playing experience into 135 minutes.

Where's the problem? It's no different from taking 529 pages of John Grisham tripe and turning it into a 2 and a half hour movie where Gene Hackman spits toothpaste out of his mouth while Chris O'Donnell cries.
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  • 0 thumbs!
    ryu750 | July 05, 2008
    AMEN! this is the same thought I have had for a long time. The some thing with Comic Book Characters.
  • -3 thumbs!
    Ameer | July 05, 2008
    They fail because game plots are weak compared to decent movie plots.
    • 0 thumbs!
      Zero and X | July 05, 2008
      This statement is made of so much fail. its practically oozing out of its pores.
      • -3 thumbs!
        Ameer | July 06, 2008
        You guys are so game-biased you don't realise how convulted and corny the general video game plot is. Get your heads out of your asses pls.
        • 0 thumbs!
          Silver Mirror | July 06, 2008
          Most of them might be yes but we never said they weren't, but videogame plots weaker than movie plots? In my opinion no way.
        • 1 thumbs!
          Zero and X | July 06, 2008
          Around 1000 movies are made every year all around the world. Chances are you're only gonna hear about a few of them, ya know why? Cause movies can be just as convuluted, corny, and all around stupid. Dont act like all movie plots are *bleep*ing gold and all video game plots are crap, to just assume so is beyond mornic.
        • 0 thumbs!
          Ameer | July 07, 2008
          Never did I allude to the fact that all movies have great plots. The fact is that they don't, and I know that. However, when you compare the 'best' video game plots with good movie plots, the movie plots are so much more clear and make sense. I know this is a whole 'apples vs. oranges' sort of thing, but still, I believe a good plot stands out no matter what medium it's brought to.
        • 0 thumbs!
          Zero and X | July 09, 2008
          I dont care that you never said all movies had great plots, you just said that the general video game plot sucks, which is just *bleep*. What is considered best in any medium is purely subjective regardless so even trying to use that as an example is pointless. Ok granted, in the Atari, NES days, fine video games had very little plot, but during the PS1 era, thats when it started to become more in depth so if we were having this conversation in the 80s, you would be right because video games were not made for plot at that time, but these days, you are wrong, regardless of what you think, you are wrong.
        • 0 thumbs!
          Ameer | July 09, 2008
          Examples pls.   
        • 0 thumbs!
          Silver Mirror | July 09, 2008
          You do realise that Zero that you just said that what considered best is subjective and then said Ameer's opinion was wrong? And can we please not start this again?
  • 1 thumbs!
    Silver Mirror | July 05, 2008
    Yeah right, if you examine them movies are generally quite shallow, you can only fit so much story into two hours as opposed to Final Fantasy or Metal Gear games which can easily go for 30-50 hours. And besides they don't need to use the plot of the game, just the premise.
    • 0 thumbs!
      Gothic Girl | July 05, 2008
      That is especially true with games like Silent Hill, Resident Evil, Alone in the Dark, etc.

      The movie versions are simpler than their game counterparts. The directors either simplify the game plots, or completely ignore them.

      I like the author's idea for an RE movie - Heck, the game had a pretty solid story already. It didn't need to be changed.
  • 0 thumbs!
    MusiKon | July 05, 2008
    It's because of the original proposed medium. Of course a two hour film flows well because it was meant for that time frame. And a game's longer story fits well because it was written that way. If they actually made a 10+ hour Metal Gear movie, would you actually sit in the theater to see that?

    When it comes down to adaptions towards either side, some stuff has to be taken out and some stuff gets taken away, in order for it to fit in a cinematic form. Of course, no matter how small those changes are, fans get super pissed.
    • 0 thumbs!
      Gothic Girl | July 05, 2008
      quote
      If they actually made a 10+ hour Metal Gear movie, would you actually sit in the theater to see that?
      Hellz frikkin' yes!
      • 0 thumbs!
        Silver Mirror | July 05, 2008
        Yeah and then get eye cancer
        • 0 thumbs!
          Gothic Girl | July 06, 2008
          I'd worry about that after watching the 10+ hour MGS movie
  • 0 thumbs!
    Redemption | July 05, 2008
    The Resident Evil movies, IMO, aren't bad as standalone movies (if they were not tied to the Resident Evil franchise), they should have made that entire series as some non RE named knockoff zombie action trilogy though, so that eventually someone could make the "real" RE movies would stay true to the source material.

    Personally I think the Bourne movies massacred the source material(the novels) far more than most other adaptations. Actually I'm sure there are plenty of other examples too. It truly is sad.
  • 0 thumbs!
    HisServant77 | July 05, 2008
    Haha, the only movie I just cannot shake from this, is the Mario Bros Movie!! Now THAT . . . was bad! The others, I don't know, I never played the corresponding games lol

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