Softpedia has taken it upon themselves to question Cliff "CliffyB" Bleszinski, lead designer for Epic Games and his recent statements about the next Xbox's controller:
"I hope if there's a new Xbox that there'll be fewer buttons on the controller," [Bleszinksi stated in a CDV interview]. "This is purely me speculating in my own realm of game development, but if you look at a controller right now it looks like an alien spaceship."
The site's writer, Silviu Stahie states developers like Bleszinski undermine the intellect of gamers, recollecting the controllers of olden times.
What do you think? Is Bleszsinski making a valid point about evolution and efficiency of design, or demeaning gamers (directly or indirectly)?
We might even go as far as assuming that a lot of game developers think that less buttons means more customers. This is not the issue of motion sensors or other kind of gimmicks. The issue here revolves on simplification and how it affects gaming and how people are perceived by the publishing companies: are we monkeys or gamers?
The current generation of consoles, according to Cliff Bleszinski, is way too cluttered with buttons and apparently it needs some simplification. Im sure they have in mind a couple of knobs that would certainly make life a little easier for Epic but my personal opinion is that the perfect gaming controller that would satisfy the monkey and the majority of the audience should look like the one below. I have one last question: simpler means cheaper, right?
Most recently commented on by on Jul 13, 2008