PSN to SEN: Time to rage quit? - DarkFeed
19 hours 41 mins ago
In addition to Sony's plans of allowing gamers to submit there created levels to them which in turn could become potential downloadable content for the game are now planning on extending this idea in which they are now planning on rewarding that creator with a cut of the money that was gained by the product.
Sony has stated that when LittleBigPlanet is released this October, it will allow certain users who have created content for the game to charge other players for downloading that content. The service is being likened to online consumer powerhouses iTunes and eBay.
Sony Computer Entertainment Europe's President, David Reeves, has the statement and PS3 Fanboy has the report: "What we're trying to do with LittleBigPlanet is almost iTunes meets eBay in the sense that once an individual or a developer has qualified by producing certain levels or certain add-ons, they will then be able in the future to exchange these and make money out of them. Eventually, it's feasible that you might well see the first LittleBigPlanet millionaire!"
"Even if you charge less than one euro," Reeves continued, "it doesn't take many downloads if you've got a really strong LittleBigPlanet level for people to be able to make money. It's a great way for people to show others what they can do."
There you have it! TVG suggests getting your gaming fingers into some classic platformers for inspiration while you're waiting for one of Sony's biggest titles of the year.
News story attached to:
Additional sources:
- LittleBigPlanet: players to charge for levels? (computerandvideogames.com)
- LittleBigPlanet to let gamers make money from levels? (news.google.co.uk)








Comments
I do like the sound of this if it is implemented to a good standard and just hope they are able to bring this to more games in the future, shame it isnt on something I would like myself though xD
Still I like the idea, even if I don't end up using it myself.
This is an excellent idea though and will really make people put a lot of thought into their levels rather then just throwing it online as soon as it's somewhat playable.
The smartest move on Sony's part though would of course be to set it up so that the default or perhaps even the only option is the PSN wallet. Because then you would be compelled to buy more online games and content. LBP could create it own economy.
This news story is archived and is closed to comments now.