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Either way, according to this EA are confirmed to do the port.
Pretty much all confirmation is based on the rumor section making this *gasp* a rumor. The other article is still in the edit bin because it fails to include the fact that this is a rumor.
Oh well it's the internet and accuracy doesn't seem to be a priority these days.
Port is going to be done by EA - Thanks, but no thanks.
It's a shame EA is doing it but, meh, better than nothing I suppose. >_>
They could just be throwing EA a bone though since they don't need actually need them outside of publishing physical media for each game / collection.
Personally they could find a better company to do it, But I guess EA isn't busy like everyone else. They probably found the worst dev to port it just to spite the PS3.
Left 4 Dead is already hyped. It's got 4 nominations for awards already.
I'm pretty sure anyone could do better, it seems that EA just wrapped the code and then added some bare options to it for the Orange Box. Given they do have a standing publishing agreement it's not like they can go back to Vivendi and say "hey you know how we told you to jump in the lake... yeah... can you port and publish this violating our other agreement with EA?" I'm sure there was something there for EA to capitalize on through all this since they have no IP rights to anything Valve makes.
L4D plays well enough to generate hype, the only question is if it can sustain that hype after people start playing it in a mass audience, constantly doing 4 player missions with random people who have the option to revive you if they want or just leave you to sit until they absolutely need a second hand and then unlock the door. The adaptive zombie behavior is always good but I guess the question is where the AI peaks because that will be the marker when things start to slide off.
I mean, people are just starting to get into dual cores and quad cores.
Their venture after that is bringing the GPU on die with the CPU for Hybrid / Fusion processing. On top of that NVIDIA and ATI are working on open computing based on their GPU technology instead of reinventing the wheel and trying to use something like an array of SPE's since the performance figures from their GPU line has shown to be stunning anyway.
Why be pissed at Valve when it's EA doing the shitty job? I've seen the very same people bitching about Valve not liking the PS3 proudly state the dude who is making FFXIII Versus an exclusive HATES the 360.
I don't get it.
However it just seems odd, and lazy (?) , to develop a game for the PC and 360 and then outsource the PS3 version just because you don't like the platform. Surely developers should want everyone to enjoy their games equally, rather than have one version being substandard.
As for the Versus XIII comment, I don't get what your trying to say ... ?
I don't think Valve is specifically requesting that EA make the PS3 game worse than the 360/PC version. I just see it as further proof EA sucks.
Also if you don't like a platform, why should you develop for it? You made the game, You get to decide who you develop for.
Its better for them, Fans get the game and they don't have to waste time doing something they don't like.