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Team ICO are possible the most acclaimed developers for Sony, their work so good many gamers claim them as art, but there is a drawback to this, there games always take the longest and their latest project is no exception.
"Im not feeling any pressure at the moment because time is not critical yet" team leader Fumito Ueda stated. Basically there not rushing and that is definitely a good thing but god damn I want this game bad.
Ico and Shadow of the Colossus team lead Fumito Ueda has confirmed that his upcoming PS3 title has not yet reached the critical stage of production.
Im not feeling any pressure at the moment because time is not critical yet, he said, talking in the latest edition of UK mag gamesTM.
Production has not reached the critical stage. The company is very reasonable thanks to my achievements in the past. So, although I do get pressurised, thats not happened yet [on the current project], and thats something I feel gratitude for, that the company gives us the opportunity to focus by giving us time.
News story attached to:
Additional sources:
- New Team Ico game to not be rushed out (pspsps.tv)
- Team Ico In No Rush To Finish Current Game (kotaku.com)
- Production on Team Ico Game Has Not Hit Critical Stage (endsights.com)
- Team ICO Working on Something "Really Good" (escapistmagazine.com)
- Team ICO Hasn't Reached "Critical Production" Status Yet (psxextreme.com)






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