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A bit inconvenient, but this is what I think will happen. this worked wonders on previous systems.
What MGS4 did is another option, but I would prefer the multiple discs without having to wait for an annoying 5 minute loading time....granted, in MGS4, it works pretty well.
Now that might not be an actually difference in acoustic quality. However it is clear they are sacrificing surround sound because it takes up more disc space. Eventually they might make other sacrifices unless Microsoft lets up on trying to enforce the single disc thing.
But there is still some benefits for the Blu-ray as Koloth stated above, but that, again, can be fixed with multiple discs.
So a four-to-five disc FFXIII isn't out of the question.
For a game like MGS4 which can be beaten in under 5 hours a new disk every 40 minutes would be a bit much.
But I think you're being pedantic. If the game was good enough and long enough people wouldn't care how many discs it was. As long as tey get to play it and it cost then the same. The thing is developers aren't going to go crazy on the 360 like that. Because Microsoft has a per disc charge for 360 releases that makes it prohibitively expensive to produce a multi disc game.
But most likely multi-disk will be standard near the end of the 360's life, so at that time it would not really matter, Not like it matters now anyway.
If multi-disc games is what they need, so be it.
As long as the gameplay, story, and other elements are kick-ass, the graphics will balance out for me.