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QuakeCon: Where Finalists Aren't as Important as Sideshow Distractions

plower glove | August 13, 2008 | News | PC Company Misc 
QuakeCon 2008 was an absolute travesty. The finalists twiddled their thumbs, waiting over three hours before the showdown while things like Guitar Hero, t-shirt giveaways, and other menial distractions took precedence over the players who make the game great. Is this how id Software treats some of its most prominent fans?
"The finalists sat tired and hungry, and jetlagged in the case of Cypher, as this dragged on for three hours while Hollenshead and Stratton took their sweet time entertaining the public.

The time for the final came after the Corvette was given away and the largest door of the ballroom was opened so people could leave. When they tried to announce the match, Hollenshead and Stratton had a difficult time figuring out the names of the players. It was 12:20 am."
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  • 0 thumbs!
    Play ISDF | August 13, 2008
    Sounds like someone needs to sort our their goals, cause that is serious bullshit.

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