New details have been revealed about TF2's latest "gametype" called Arena Mode, which will be coming out tomorrow, along with the Heavy Class update.
The official website of TF2 says that Arena Mode "keeps the class diversity of Team Fortress 2 while focusing goals around combat between two teams." To win a round, you must kill everyone on the other team or capture a map's central point, which becomes available after a minute of playing.
There will be five "Arena-specific maps". Some of those include Ravine and the Lumberyard. In addition, Granary, Badlands, and Well have been altered for the new mode. Check out the screenshots that show some of the maps on the right and bottom.
For more information about the new mode, hit the source.
TF2 Arena keeps the class diversity of Team Fortress 2 while focusing goals around combat between two teams. Where other game modes lean towards a broad overall strategy for the team over a number of lives, Arena concentrates on the specific tactical choices the teams make in a single fight.
Arena features smaller maps that play out in shorter periods of time. The round ends once one team has no players left in the arena, or when the central capture point has unlocked and been captured. Rounds tend to be very fast and highly competitive, with an emphasis on your teams class makeup and your plan to counter the opposing teams class choices. Arena mode is great for smaller matches of three vs. three players, while still comfortably supporting huge knockdown twelve-on-twelve brawls.
- Team Fortress 2 Heavy Update: Arena Mode Detailed, Coming... (shacknews.com)
- Team Fortress 2 Gets New Game Mode, Maps (kotaku.com)
- Arena Mode debuts in Team Fortress 2 Heavy update (neoseeker.com)






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