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Crytek spent $22 million making Crysis, still profitable

Tyranitar24 | August 20, 2008 | News | PC Games Convention 2008 
Crytek, the developer of the highly enjoyed PC game Crysis, spoke at a panel involving video game graphics at the Leipzig GC, telling everyone that Crysis took over $22 million dollars to make.

Although it took so much money to develop, the game was still profitable for the popular developer. Cevat Yerli, the CEO of Crytek, said "if it wasn't profitable I wouldn't be able to stand here."

I bet if the game wasn't pirated by so many people, Crytek would have gained even more money off of Crysis.
CEO and President of game developer Crytek said Crysis cost 15 million Euros (22 million USD) to develop during a panel about the future of gaming graphics at the Games Convention Developers Conference in Leipzig, Germany. Yet despite the cost, Yerli maintained the game was profitable, adding, "if it wasn't profitable I wouldn't be able to stand here."

In the past, Crytek was responsible for the first-person shooters Far Cry (2004) which ran on its CryEngine 1, and Crysis (2007), which rand on its CryEngine 2. Crysis Warhead, another first-person shooter with ties to Crysis and also built with CryEngine 2, is being readied for release this September.

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  • 0 thumbs!
    KernelKush | August 21, 2008
    It's an amazing game, their engine really does make all the difference... but damn that's a lot of expense put into production.
  • 1 thumbs!
    Newcloud | August 21, 2008
    i would love to play this game but my pc cant play it :'(
  • 0 thumbs!
    Final Blade | August 21, 2008
    lol the game was only Eye candy at the end of the day.
  • 1 thumbs!
    mercenary_sora | August 21, 2008
    They blame piracy for their losses but seriously, how many people can play Crysis? Most have a low end computer.

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