Games We Love but Wish We Could Love Playing
8 hours 20 mins ago
Crytek, the developer of the highly enjoyed PC game Crysis, spoke at a panel involving video game graphics at the Leipzig GC, telling everyone that Crysis took over $22 million dollars to make.
Although it took so much money to develop, the game was still profitable for the popular developer. Cevat Yerli, the CEO of Crytek, said "if it wasn't profitable I wouldn't be able to stand here."
I bet if the game wasn't pirated by so many people, Crytek would have gained even more money off of Crysis.
CEO and President of game developer Crytek said Crysis cost 15 million Euros (22 million USD) to develop during a panel about the future of gaming graphics at the Games Convention Developers Conference in Leipzig, Germany. Yet despite the cost, Yerli maintained the game was profitable, adding, "if it wasn't profitable I wouldn't be able to stand here."
In the past, Crytek was responsible for the first-person shooters Far Cry (2004) which ran on its CryEngine 1, and Crysis (2007), which rand on its CryEngine 2. Crysis Warhead, another first-person shooter with ties to Crysis and also built with CryEngine 2, is being readied for release this September.
Additional sources:
- Crysis budget unveiled (neoseeker.com)





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