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Going multiplatform is usually a tempting idea for developers. For just a few weeks porting and changing the game for the system you can often double your profits. If done right more gamers get to experience the game and have it optimised for their system.
Then there are the other cases, were you wonder why the developers even bothered. The port of Mercenaries 2: World in Flames is one of these games. It features popping up so bad sometimes a bridge won't appear until your on top of it. Randomly colour changing sky and to top it off glitches galore. Watch the video at the source for just a taste.
How bad are the graphics for Mercenaries 2 for the PlayStation 2? How about bridges that dont pop in until youre at the edge of the crevasse? Buildings that suddenly appear out of nowhere? Skies that change color at will?
Sometime, publishers will have to admit that multiplatform doesnt always mean including an old, woefully dated console.
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They do it because there are a LOT more PS2s out there, than PS3s. (More PS2s, than PS3s, 360s, and Wiis combined).....
But technically, 'rhetorical' just means that it is being said to make a point, or to persuade. It is usually used to refer to [rhetorical] questions, yes, but doesn't have to be. (And yeah, like I said, since it isn't a question, exactly, it doesn't quite fit. But it could be interpreted as a question, since the person could have put the period in by mistake, instead of a question mark. The line sounds, in my head, like a rhetorical question anyway).
I even looked it up to be sure. Look up 'rhetorical definition' in google if you don't believe me.
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