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According to an interview in the latest edition of the magazine titled Nintendo Power, Dan Houser - Co-Founder of Rockstar Games - has told us why there is a GTA game headed to the DS and not the Wii. Apparently, "It didnt really feel natural".
Hit the quote for his full answer.
image credit - pcworld
Q: It seems like a more natural progression for the series to move to Wii rather than the DS. Is there any reason why you didnt take it there first?
A: It didnt feel natural to us, I guess. It really was that the DS felt like it had a lot of interesting challenges that would be totally different from what wed done in the past. The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes. And it would be the chance to make something really good on a handheld with our handheld-focused team. That was really why we went that way. We havent really done any concrete, major thinking about the Wii, one way or another. Theyre sort of separate issues.
News story attached to:
Additional sources:
- Wii GTA didnt feel natural to Rockstar (videogaming247.com)
- Rockstar: Wii "Didn't Feel Natural" For GTA (kotaku.com)





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