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No GTA for the Wii because it didn't feel "natural"

Tyranitar24 | September 20, 2008 | News | Wii DS 
According to an interview in the latest edition of the magazine titled Nintendo Power, Dan Houser - Co-Founder of Rockstar Games - has told us why there is a GTA game headed to the DS and not the Wii. Apparently, "It didn’t really feel natural".

Hit the quote for his full answer.

image credit - pcworld
Q: It seems like a more natural progression for the series to move to Wii rather than the DS. Is there any reason why you didn’t take it there first?

A: It didn’t feel natural to us, I guess. It really was that the DS felt like it had a lot of interesting challenges that would be totally different from what we’d done in the past. The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes. And it would be the chance to make something really good on a handheld with our handheld-focused team. That was really why we went that way. We haven’t really done any concrete, major thinking about the Wii, one way or another. They’re sort of separate issues.

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  • 0 thumbs!
    Capn Droid | September 21, 2008
    Neither does Madworld, to be honest; but that's coming for the Wii.
  • 1 thumbs!
    HawkMan | September 21, 2008
    in the words of cammie dunaway, get over it.
  • 0 thumbs!
    Final Blade | September 22, 2008
    Haha wow. Sucks for the Wii. Although he just technically bashed the PSP versions.
  • 0 thumbs!
    Newcloud | September 22, 2008
    i think his right it would feel horrible on the wii imo

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