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Super Mario Galaxy and Legend of Zelda: Twilight Princess are two of the most-loved games on the Wii console (disregard the fact that one is a Gamecube port). So it comes as a surprise when Nintendo game designer Shigeru Miyamoto has this to say about both games ...
"What I've been saying to our development teams recently is that Twilight Princess was not a bad game, by any means. But, still, it felt like there was something missing," explains the Wii Fit creator. "And while, personally, I feel like Super Mario Galaxy was able to do some things that were very new and were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative in terms of how far we branched out with design. And so this is something I've been talking to both of those teams about."
These comments are very telling of Nintendo's current attitude. Both Twilight Princess and Mario Galaxy were, waggle aside, rather traditional videogames. That Shigeru Miyamoto is being so critical of these proper games -- arguably two of the very best titles available on the Wii -- says a lot about Nintendo and Miyamoto's approach to the games industry now.
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Most recently commented on by on Dec 22, 2008
Most recently commented on by on Dec 22, 2008





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He would never bash Wii Sports and Wii Fit, because if he does, then no-one will buy a Wii.
Ok, I respect this guy, but how the hell can he give THESE games crit and treat WiiFit/Music like there Masterpieces?
Though, I'll personally agree that Twilight Princess was missing something. Namely magic. But, here's to hoping this new Zelda will be amazing after this "criticism."
It's just that Miyamoto has been spewing out more random shit than a broken sewer mane.
Unless you mean Mega Man 9, which was awesome.
While Mario Galaxy's planet idea was interesting, it seriously limited the exploration value that the game could have had. In the end, it felt like a 2D Mario game because it was so simple (i.e. "Start here, follow a straight line until the end of the level"). I was hoping for something bigger and vaster than Mario 64, but that's not what was delivered
The problem with Super Mario 64 is that it doesn't tell you where to go. It just gives you a one sentance hint when you entre the level and that's it. While it was fun exploring everywhere, it got annoying after awhile.
Wii music is your "masterpiece"
And you find things wrong with zelda and Mario??
I can only hope that you forgot to point out the flaws in
Wii Sports (durr)
Wii Fit
Wii Play
and let's not forget your "masterpiece"
Wii Music
Because each of these games is more deserving in your line of work and closer to your heart than Mario or Zelda.
I could agree. Twilight Princess dindt really have that Ocarina Of Time gameplay we all loved.
you Keep working at it Miyamoto!
Someday you'll find yor best outlet!
I'll always agree.
I love you Mr Miyamoto.
^^
He has done enough for the industry for me to just put my faith in him, the only time I'll stop believing in Mr Miyamoto is if he starts crapping in game cases and selling them.
Epically.
Wii Music is like you said, god awful.
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