Games We Love but Wish We Could Love Playing
8 hours 59 mins ago
Heavy Rain is an upcoming PS3 exclusive game that will be focusing heavily on the story and immersing the player into the world. And that couldn't be more apparent then when looking at these statistics. The Dev's have truly put a lot of time and effort into making this game.
The script
2,000 pages long
60 scenes, each about 15-20 minutes long, most, but not all of which you see on any play-through
40,000 words of non-linear dialogue
Based on 6,000 pages of notes and references
15 months in development
The art design
Two weeks scouting for locations on the East Coast of the USA
15 months of design by ten people
Photos, topographical gameplay maps, sketches of every item, paintings of every scene
The outsourcing to Asia
Over 100 people involved outside Quantic Dream
480 man-months of work
Based on an "outsourcing bible" and "level architect blueprints"
The motion capture
All done on-site at Quantic Dream in Paris
170 days of shooting across nine months
Over 70 actors and stuntmen involved
Casting sessions in Paris and London
30,000 unique animations recorded
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Comments
Now please...can we not compare this to Alan Wake.
I'll be interested to see how that beastly script ends up unfolding in the game.
Conversely, Lair had great production values too, and we all know how that turned out.
And where am I forecasting review scores? I don't recall stating "Oh man I can see this game getting 9.2 on IGN, but 8.0 on gamespot"? That's right I didn't forecast scores.
I also never said this game will turn out crap, I said I can SEE it having some mix, since not every thing that comes out being innovative and new gets high remarks. It's a rarity and mostly why devs go and make sequels or prequels of games that works.
I hope the game turns out well, there has been alot fo time spent on it with some pretty innovative ideas, lets hope its a success for the developers at least.
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