Electronic Theatre offers an in-depth analysis of the european release version of Electronic Arts and DICE's stylish first-person adventure game, Mirror's Edge.

The game controls in a manner similar to most First-Person Shooters, although the handling of your character differs viciously depending on momentum. Red items highlight paths which will lead a player in the right direction, though far from the hand-holding such a feature may be perceived as, and navigation is rarely an issue when running at pace. Players can leap, wall-run, duck and dive with the easiest of button combinations, and the game is clearly at it’s best when it performs as it’s design ethos suggests it should...
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  • 1
    Sayyed Dec 13, 08
    Hmm, I totaly have disagree with this review. Especialy the last paragraph. I think Mirrors edge was successfull in pulling off its idea.
  • 0
    Dramon Knight Dec 13, 08
    Easy button combinations forever. There should be different modes with harder cominations though, so that all players can enjoy it.

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