The Title Update announced last month for Fable II has finally come to fruition -- Lionhead says it's now out and ready for downloadin'. Great way to start the weekend, hey? Release notes below.

There has also been an update to Tales of Albion with the addition of Knothole Island. You can now find it on the Albion map in Today's Travels.

- The Ritual/Monk’s Quest – Fixed the issue with the Abbott becoming unresponsive if you leave Oakfield before he finishes talking. This will fix the problem if you’ve already hit it, too.

- Rescuing Charlie/Rescue My Baby – after rescuing Charlie, you can now able to interact with objects

- Guild Cave chest – resolves any issues with previously inability to retrieve items unlocked from Limited Collector’s Edition, website or Chicken Kickin’ game. If you’ve already hit this bug you should now get your items.

- The Spire (Pt2) – no more issues with ship captain being unresponsive

- The Hero of Skill (Pirate King) – you’ll no longer get stuck during Hero of Skill quest (Bloodstone)

- T.O.B.Y./Trouble In Bloodstone – you’ll no longer get stuck during T.O.B.Y. quests (Bloodstone)

- Your child - will no longer be chosen as an assassination target

- Furniture Shop in Albion (Bowerstone) will now always have something for sale

- Additional unspecified fixes
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  • 1
    Cruxis Mana Jan 10, 09
    Hopefully this will draw people back to an amazing game that was, unfortunately, unplayable for some.
  • 1
    Shinobi_razor Jan 11, 09
    what matters is: can we still do the gold farm trick?
  • 0
    BerryLee Jan 11, 09
    This is good. even tho i didnt get it ye its still good.
  • 0
    Roy Jan 12, 09
    Especially when a lot of the discs had minor scratches in them when opened.
  • 1
    Daigoji_Gai Jan 12, 09
    Hmm, I am a bit disappointed your child isn't the target of assassination attempts anymore. That was a pretty funked up, but gritty element I hate to see go... wait, it was a bug? Doh.
    • 1
      chautemoc Jan 12, 09
      I thought the same. Maybe it wasn't a bug.....
    • 3
      Shinobi_razor Jan 12, 09
      nobody wants to see a kid getting killed.
      • 0
        Daigoji_Gai Jan 12, 09
        True, and isn't the first time something like that has happened. e.g. The D&D game Temple of Elemental Evil had one "chaotic evil" quest line that involved slaughtering children. It was removed from the final version of the game, but (if I remember correctly) legacy quest elements remained. Few other examples I can think of too.

        That said, while no one wants to see a child killed it was a very unnerving element to the game that I actually appreciated. Think back to the line from Al Pacino in the Untouchables: "I want him DEAD, I want his FAMILY DEAD..." Something very gritty and realistic about fearing what deeds you perform because it may come back to haunt your loved ones...

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