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Fallout 3 DLC Dated & Bugs Patch Released Today

Krunal | January 13, 2009 | News | PC Playstation 3 
Two pieces of good news have been announced by Bethesda Softworks today. Firstly is the announcement of a patch for the PS3, XBOX360 & PC version to fix various bugs (a full list of bugs fixed by the patch can be found in the quote section).

The second news release was the release date for the first downloadable content for Fallout 3 Operation: Anchorage which will be released on January 27th for 800 Microsoft Points ($9.99) on both the XBOX360 and PC.
Bug Fixes
  • Friends notification no longer causes the game to pause. (Playstation 3)
  • Fixed occasional crashes during loading and waiting.
  • Friendly or neutral NPC health bars, when taking damage, no longer flicker repeatedly.
  • Fixed issue where certain NPCs would occasionally disappear from the game.
  • Fixed issue where dead NPCs would occasionally come back to life.
  • Fixed rendering issue with the Gatling Laser gun's tracers.
  • Fixed issue where the haircut menu would occasionally not appear properly.
  • Added ability to remap your VATS and pip boy buttons.
  • Fixed rare load/save issues that would cause NPCs to behave incorrectly.
  • Fixed issue where quest objectives would occasionally not update properly due to talking activators, intercoms and conversations.
  • Using Radaway from the Pip-Boy's Status Menu repeatedly no longer crashes the game.
  • Player no longer gets stuck in level up menu if their skills are maxed out.
  • Fixed issue where multiple followers would occasionally not load into an interior.
  • Fixed rare issue with getting stuck in VATS mode.
  • Fixed rare crash with fighting NPCs with corrupted data.
  • In game radios will now play properly if player was listening to the radio in the Pip-Boy first. (Playstation 3)
  • Fixed rare crashes while loading and saving games.
  • Fixed rare issue where player would fall through the floor while in VATS.
  • Fixed occasional crash after scoring a critical hit in the head with a Railway Rifle.
  • Prevent NPCs from inadvertently dying from falling.
  • Fixed occasional issue where the controller would stop working properly.
  • Fixed crashes related to repeatedly equipping and dropping clothing and armor into the world.


Quest Fixes
  • Fixed several instances where quest item stayed in inventory permanently after completing quests.
  • Fixed an issue where the distress message would occasionally not play in Trouble on the Homefront.
  • In The Waters of Life quest, the Citadel gate will open properly if the player fast travels away after exiting the Taft Tunnels but before reaching the Citadel gate with Doctor Li.
  • For the Home Sweet Home quest, the broken protectrons in Big Town become active at the proper time.
  • In The American Dream quest, fixed specific issue which prevented the player from accessing their belongings in the locker by the door if they left the room first.
  • Fixed infinite caps exploit in Strictly Business quest.
  • Fixed rare instance where Dad would have no valid dialogue during The Waters of Life quest.
  • Prevent issue during the Finding the Garden of Eden quest where player would fade to black, instead of traveling to Raven Rock, while in combat with a follower.
  • Fixed several XP speech exploits with certain NPCs.
  • Fixed XP exploit with a robot in Fort Bannister.
  • Fixed issue where player's controls can become locked permanently during The American Dream.

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  • 0 thumbs!
    kik36 | January 13, 2009
    Well those are some great fixes. I sure hope to get my PS3 back in a timely manner so I can enjoy them. I'm still pretty damn bummed that Xbox gets the DLC though.
  • 0 thumbs!
    Aether | January 13, 2009
    Wahay! I'll finally be able to play without having glitches appear.
  • 0 thumbs!
    Zero and X | January 13, 2009
    Sweet, the game randomly crashing was such a damn annoyance, especially if you haven't saved in a long time.
    • 0 thumbs!
      iLLmatic | January 13, 2009
      You're damn right. Glad I got those infinite speech successes out the way
  • 0 thumbs!
    Ultima_Weapon | January 13, 2009
    I wish they could sort out all the graphical issues with the ps3 version.
    • 0 thumbs!
      iLLmatic | January 13, 2009
      What graphics issues are there?
      • 0 thumbs!
        Ultima_Weapon | January 16, 2009
        The terrible anti-aliasing. It looks good in small areas but, when you go out into the wasteland it's like there are 2 computers rendering different parts! Everything in the distance looks like it's being rendered by a ps2 and everything in the foreground is being rendered by a ps3 with 2x anti-aliasing.
        • 0 thumbs!
          Zero and X | January 16, 2009
          Yeah I know what you mean, one time for me it didn't load properly and I was walking over some really shitty textures. Its so weird, for Oblivion, the PS3 version was way better, but for the 360, Fallout 3 is better. Bethesda are just a bunch of lazy hacks.
  • 0 thumbs!
    Daigoji_Gai | January 15, 2009
    YES! Now I will finish the final mission! Woot, less than two weeks = awesome news.

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