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So many developers still finding it hard to code games on to the PS3 with a average 60 frame rate per second. EA talks about the Army of Two displaying on the PS3 at 30fps, while the 360 at 60 fps.
An EA developer has called in to let us know that he believes the Xbox 360 will triumph over the PS3 due to its better performance and more rounded support. These claims come on the revelation that development of Army of Two on the Xbox 360 manages to yield a maximum of 60fps while the PS3 version struggles to reach 30fps currently. Army of Two is expected to hit retail shelves during November.
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Xbox verison had skill stick, ps2 nothing. They suck, so i dont give a rats *** about What they think. There idiots and thats that.
But, that's just my opinion.
I think that they are a tad arrogant for saying that, they are very talented people, but it doesn't mean the people working on other games aren't talented. There are a lot of designers out there that have amazing vision and amazing ideas, but can they create these visions on PS3, no because the thing is hard to program for, you can say Team Ninja can do it, yes they can, but can new and upcomming developers make games for it, no. Team Ninja can say that the other devs are untalented but PS3 should be a lot easier to develop for.
This is EA we're talking about, are you kidding? This company has so much money they could get anything they wanted done just because of their deep pockets.
EA is not a new and upcoming developer. EA only cares about money and it's cheaper to just do a straight port than rewrite the game for the PS3's hardware, but when you do it like that you get a bad frame rate so EA complains.
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