What made Mirror's edge more unqie then other platformers was that it was in first person, and it pulled it off. Well someone found a way to mod the PC version to get the game in Third Person point of view. As you can clearly see, DICE didn't really pay much attention to her body animation.
Mirror's Edge revolutionised the platforming genre by introducing it to the first-person view - a view that had traditionally been relegated to shooters. But how would the game have looked if it was played in the traditional third-person view? Now you can find out.
Most recently commented on by on Jan 28, 2009