Many Japanese RPGs are known for having teens and young adults as the heroes. But have you ever wondered why this stereotype exists? Why don't they add a little variety to the characters? Square Enix explains why the heroes in JRPGs are usually so young ...

Yusuke Naora, one of the developers who worked on the Japanese company's latest RPG, The Last Remnant, goes on to defend especially the teenage main characters...

“The format of the RPG lends itself well to having a teenage protagonist. Usually you’re playing for many hours, taking a character on a journey from a relatively weak state to one of power and maturity, a gameplay journey that mirrors that of a teenager moving into adulthood. That’s certainly one of the reasons it works well having young protagonists. We sometimes wonder what we’re doing dealing with such young protagonists in our games, characters who don’t necessarily speak to us as adults. There’s no pressure internally on how you have to make a character. But you do find that there’s an expectation of how a protagonist must look for Japanese gamers.”
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Most recently commented on by on Jan 31, 2009
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  • 7
    Shuyu Jan 30, 09
    It would have been much quicker for him to say "Japan likes young pretty boys. Deal with it,"

    • 0
      kik36 Jan 30, 09
      LMFAO yeah no kidding. Though what he says does make sense, I still agree with you Shuyu. LMAO
  • 0
    Bale Fire* Jan 30, 09
    While his view does make sense there are probabley a lot more reasons than that, there is more to showing the perfect, young, fit male than just showing their progress into a man.
  • 0
    GaMeR BoY Jan 30, 09
    Didn't actually realise that all ppl were teens but yeah it makes sense to what that person said.
  • 0
    kspiess Jan 30, 09
    I totally never thought of that before -- there are hardly any JRPGs that have a middle age or old guy as the main character.
    • 0
      Big A2 Jan 31, 09
      I guess that's what makes Duster and Flint from Mother 3 so awesome.
  • 0
    Wolverine527 Jan 31, 09
    I think it makes perfect sense to have teenage protaganists,for the reasons stated.
  • 4
    RabidChinaGirl Jan 31, 09
    Japanese like beautiful young people. J-RPGs star mostly young teenage boys as protagonists. I SEE NO CONNECTION WHATSOEVER.
  • 3
    vortis Jan 31, 09
    I agree RCG.

    That logic Yusuke Naora applies to his defense is completely flawed and here's why:

    1.) The characters never age in JRPGs...they start as young men and the game ends with them being young men. In rare occasions like FFVI, it took place over the span of years but most of them weren't young to begin with.

    2.) Starting off young and becoming "strong" makes little sense, since most males don't become real badasses until their 30's or 40's.

    3.) Even in movies it's rare that young males are kick-butt. And when heroes do start off young by the end of the movie they're usually almost middle-aged (i.e., Hercules, Conan, He-Man, Mad Max, etc.,)

    4.) Most of the time Square's characters are pretty boys that stay pretty boys. Grey hair, wrinkles, and ugly battle scars...when do they appear during the game?

    So, I'm not sure how playing teenagers makes sense according to Naora's logic if the characters don't start as boys and actually grow into men.
  • 1
    Tiger of Wu Jan 31, 09
    Androgynous, hot, young protagonists = $$$$

    All there is to it.
  • 0
    TurMoiL911 Jan 31, 09
    I don't really care as to why they make all their characters teenagers.

    I would rather have Square Enix explain why so many of their male characters look like women.
    • 1
      Shuyu Jan 31, 09
      They get started designing women, but end up having problems rendering breasts, leading to their commonplace effeminate young men.

  • 1
    King X2 Jan 31, 09
    Young, attractive teenagers in Final Fantasy? NO WAI!!

    High School Musical is the same way: "ALL THE BOYS MUST BE PRETTY BOYS. IN FACT, LET'S MAKE THEM SO PRETTY THEY LOOK LIKE WOMEN!!"

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