The Skyrim 1.4 patch that was released on Steam last week is now arriving on...
17 hours 42 mins ago
Some interesting news from the first day of GDC. PixelJunk Eden was profitable after its first day releasing. Which is quite an impressive feat, especially for some devs who are looking to make cash. Reason would most likely be that Monsters was also very popular and hat this was one of the first few games to have trophy support. Now lets see how long before they make a profit off Encore
Publishers looking for a quick buck don't need to focus their efforts solely on the iPhone. Sony's Susan Panico touted the values of PSN development by providing a case study on PixelJunk Eden, Q-Games' third PSN-exclusive title. Panico told the GamesBeat audience that "PixelJunk Eden made its return on investment within 24 hours." Sales after that period become pure profit.
News story attached to:






Comments
This news story is archived and is closed to comments now.