You have probably have heard of the new service OnLive, which is supposed to revolutionize gaming. Well Crytek, the company behind Crysis, was actually experimenting with a very similar service a couple of years ago, but stopped because of exceeding cost. They said that a service like this is not practical, and would be good later on, when cost will be a less factor.

The studio responsible for PC hit Crysis started looking into this technology back in 2005, but after two years of research they decided to stop simply due to the cost of employing this service on a large scale. However, Yerli believes that game streaming could be viable in as soon as 4 years: “We saw that by 2013-2015 with the development of bandwidths and household connections worldwide that it might become more viable then.” According to Yerli, the main barrier services like OnLive face are the technological limitations of internet providers: “It doesn’t take a lot to make a video-based renderer, but what you need is the right infrastructure that is beyond the technology we have, it’s more like cable net providers and communication networks. They have to provide fast bandwidths and connectivity in order to allow such technology to excel. So as it was dependent on somebody else, we decided to wait.”
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    DarkLordAkuma Apr 3, 09
    That was exactly what i said when i first read about this, its just not practical... good idea, but we're not ready for it yet. The connection speeds required to recieve the stream are unrealistic, half the UK would need to be re-wired with fibre optics. In this financial climate, BT wouldnt do this.

    Good idea, but maybe in a few years.

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