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inFamous is going to be te next big PS3 exclusive to come out soon. You play as Cole who has an amazing arsenal of electric powers. Reserving the game at gamestop will give you a code to allow you unlock a secret power. Sounds like a good reason to reserve it if you ask me.
Reserve inFamous and receive a code that unlocks the GameStop exclusive Gigawatt Blades Power. With electric blades extending from his wrists, a single blow annihilates any foe and transforms Cole's hands into instruments of sheer destruction. Yet still gentle enough to allow for the occasional tickling.
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Most recently commented on by on Apr 13, 2009
Most recently commented on by on Apr 13, 2009









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This doesn't sound like an important power though, it sounds like a big *bleep* you power that will dominate. Seems to me it's essentially a cheat.
That's why they give these offers, to GET people to preorder the game who wouldn't normally preorder. To be honest, iLL, you can't really complain . . . it's always like this, and what point would it serve if they DIDN'T do it like this? I didn't want to preorder it either, but now I have to beg the question of what I want more: to not preorder, or to get the ability . . .
It's not necessary to enjoy the game.
As dua;ity said, its probably already an unlockable in the game, or will come out as DLC, reserving just gets it for you right away for free.
Meh, I'm not that eager to pre-order, I just hate missing out on these things (curse you game companies! You know me too well ~_~)
Companies though, especially nowadays with the fear of the economy causing people to reconsider some game purchases, will do as much as possible to get their game bought. Pressuring people to preorder, is kinda like getting their foot in the door. People seldom cancel preorders (especially with bonuses that aren't given until the pickup date), and it causes people to get that preorder before giving them time to consider the game purchase. Also, it makes their Day 1 sales look better.
So I agree that I don't like it that much (unless I've already decided to preorder and figure I'd like a little gift haha), but . . . it's to be expected.
I think part of the reason I don't like this practice is because it isn't unlike the way much DLC is handled these days. A lot of content doesn't justify the price, but people love their games, and the companies know their content will sell. Look at Capcom. Clear case of taking advantage of the consumer. They overcharge for content that is already on the disc, but because games like Street Fighter and Resident Evil are well established and wildly popular, they force us to pay whatever the prices are. How is it that some games can offer full map packs (usually in bundles of 3), which directly extend the gameplay, for $4.99, but Capcom charges $2.99 just for some skins that are already on the disc? That's the consumer abuse I'm talking about.
Yea, yea people are always going to say, "If you don't like it, don't buy it." You can say that about anything, so it is an irrelevant statement. Even if I don't choose to buy content, it doesn't change the way I feel, because it's the mentality of the providers that I'm commenting on. They look at all of us as money bags, not fans or even consumers, and just because I voice my opinion, doesn't mean I have unjustified complaints.
To me, it's a form of price gouging, which in other products and such can even be illegal. But . . . it's dangling the bottle of water just out of reach of the desert-trecker, asking them for $20 or more for a normal-sized bottle. I agree, it's the way the developers are with the attitudes and the way they see us. You're right, the DLC is like candy that they know some fans just can't resist . . . so they'll use it. I wouldn't mind either if it were decently priced, but that's not always the case.
Oh, and you get a trinket if you buy on the release date.
Choices choices.
Shoot, look at the price of Call of Duty: Modern Warfare ~_~
But really, Infamous looks like it'll be a decent game. Let's hope it is good, neh?
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