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This is an explanation of how Konami's idea to use Konami IDs to login instead of using Playstation Network IDs turned out to not be a good idea after all.
When you downloaded the MGO beta, you did not get it from PSN. It was via P2P networking or an http: connection. This kept Konami from having to pay bandwith fees, as well as share profits for downloadable content, but created the need for a log in aka the Konami ID.
While these measures may have raised Konami’s profit margins, their overall earnings definitely suffered.
Additional sources:
- The Dirty Little Secret About Konami IDs (playstationlifestyle.net)








Comments
So many people are frustrated they leave, leaving only the most die-hard (And best) fans playing. Making little diversity between skill levels and the whole thing a struggle to win, leaving little time for fun...
Suppose in that sense KONAMI have made the greatest war sim of all time XD
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