PSN to SEN: Time to rage quit? - DarkFeed
18 hours 14 mins ago
Though Heavy Rain initially was planned to be a sequel to Fahrenheit (Indigo Prophecy in North America), designer David Cage quickly realized he had "nothing more to say on this story and these characters" and went on a different path.
As such, we can expect Fahrenheit will always be an experience unto itself. Check out the full interview for more -- Cage is always a good read.
DC: After Indigo, I wanted to work on something different because I thought the game would be a commercial disaster. It was really different from what the industry was doing and there was absolutely no hype about emotion or narrative. But when we started talking to publishers, many of them told us they loved Indigo and they were interested in publishing the sequel.
So I started thinking of Indigo 2 but I quickly realized I had nothing more to say on this story and these characters. I really enjoyed the time I spent with them, but they were attached to a moment in my life, and I had moved on. I wanted to write something more personal, deeper, more adult, with no world to save and no supernatural powers.
News story attached to:
- Indigo Prophecy [PS2, Xbox, PC]
- Heavy Rain [PS3]
Additional sources:
- via joystiq.com








Comments
Ah, how I loved that game.
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