It's no surprise that games have become a lot easier than they were over a decade ago. But Nintendo is looking to make things even easier. Remember those images that surfaced last year about the patent Nintendo filed which would allow gamers to receive in-game tips? Well, Shigeru Miyamoto has confirmed that the "demo play" feature will make an appearance in the New Super Mario Bros. Wii title. At any time during the game, you can pause it and let the game take over until you want to resume playing. Miyamoto says that this will reduce the barriers to entry for younger players. Guess strategy guides for the Wii are going to become obsolete.

On the extraordinary success of its Nintendo Wii video game console, Nintendo says it's due, in part, to making games accessible to wide audiences.

And with an unannounced – but now confirmed – feature built into future Nintendo Wii titles, the Japanese gaming giant is taking this accessibility to the next level.

Beginning with the upcoming New Super Mario Bros. Wii (due this holiday season), players will be able to pause a game during a particularly difficult level and let the game take over to complete the level. Press a button at any time to resume playing. This will help reduce barriers of entry for new or younger players – without purchasing a strategy guide or resorting to websites that list cheat codes.
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Most recently commented on by on Jun 16, 2009
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  • 9
    Miss Razz Jun 15, 09
    Every time Miyamoto announces something awesome, he then goes and screws it up with a terrible idea. >_>

    Yeah yeah, I know it's optional. But this really isn't the direction that games need to be going in. If a person is too stupid to get through a Mario game without tips or without the game playing for you, then they really shouldn't be playing games.... Or existing.
    • 2
      Akira_EX Jun 15, 09
      But if someone gets stuck at the one point that no matter what they do, what then? Better something helps them through that lest they give up and write the game off.

      Also the notion that playing games is some sort of exclusive club should stop. I mean, if the industry wants to grow, all people should want to play games, right? Telling people they shouldn't play games just because they can't do a certain thing in-game is ludicrous.
      • 4
        Miss Razz Jun 15, 09
        If you can't find everyone in hide n seek, do you ask them to show themselves, then claim you've won when everyone jumps up? Games should have some element of challenge. They shouldn't just play themselves. That's what is ludicrous.

        I never said anything about an 'exclusive club' and it's silly to assume that's what gamers want. If the industry can think of good ways to get more people into gaming, that would be great, and I don't think many gamers would disagree with that. But it shouldn't be at the expense of dumbing down games.
        If it takes in-game tips and games playing themselves to get more people into gaming, then gaming isn't for those people. The same goes for any hobby or interest. They simply don't appeal to everyone, and they shouldn't dumb themselves down to try.
        • 2
          Akira_EX Jun 15, 09
          "If a person is too stupid to get through a Mario game without tips or without the game playing for you, then they really shouldn't be playing games.... Or existing."

          "Why because they may actually be true? I don't know just putting it out there. I mean the only negative influence i can take from the Wii and DS is that games stores are now filled with 5 year old girls and mothers. It is no longer the safe haven for true gamers to leer over the latest release aisle like it's sacred ground full of wonder and mystery. If i spend more than 30 seconds looking at a game these days i get some bitch with a baby bumping into me clamboring to get the hottest DS game out about make up and making more babies."

          "Casual vs. Hardcore"

          "Wii Fit is killing gaming"

          And this is only a sample, with the last two being more broad generalizations. If this isn't indicative of gamers wanting their own all-inclusive club, then I don't know what is.

          But honestly? How many times has it been where someone, anyone, gamer or not, put down a game because they got too frustrated at a certain point? I know it's happened to me a couple times, where I'll get stuck and won't want to play the game anymore and move onto something else. I'll either ask someone, post on a message board, or read a FAQ. But what about people who are not as resourceful?

          This is not something that's going to "kill" gaming. This isn't dumbing down the system. This is what it is: breaking down the barriers to gaming, and opening up the industry. If a person gets stuck and walks away being more frustrated at a game than before, do you think they'll continue to play games? What if that one game is a fluke? We'll never know, because they're disenchanted with the thing.

          Hell, the thing is optional. The option is there, you don't have to use it.

          The industry is working towards having games appeal to everyone, because that's the direction it needs to grow. I think everyone agrees that we want gaming to become more widespread and mainstream and not just be that little niche that everyone looks down upon. But keeping the same values isn't necessarily the same thing.

          In the end though, we are all gamers. The reason why we play games is differs with each and every one of us.

          I can't keep going without banging my head against a wall, so I'm out. Nothing at fault on your part, I've just been frustrated lately.
        • 4
          Moonrise Jun 15, 09
          I've never put down a game because it was too hard at some point, especially a puzzle or platformer. That just completely ruins the entire point of playing the game. It's absolutely dumbing down the system. What about this is breaking down barriers? Absolutely nothing at all. It's saying "what? you don't like the difficult puzzles here? Why don't we do them for you so you can advance to the next stage that's even more difficult so you can have us do it for you again?" No barriers broken down there.
  • 3
    Slumpy monkey Jun 15, 09
    Nintendo:" Mr.Resseti is in Animal crossing to make sure people dont cheat and to send and anti cheating message to our players."

    Nintendo:" We have a feature that lets the computer plays for you! This makes it easier for our players!"

    Nintendo are R tarded.
  • 3
    Absolute Jun 15, 09
    What a load of shit.

    Some of my fondest memories of gaming as a child involve staying up late with friends as we all try to get past certain parts of games. This is not only a completely unnecessary system, but its borderline insulting..

    Its like buying a model only to find an "auto-assemble" button. What's the point?

    GG Nintendo.
  • 0
    McClubbin Jun 15, 09
    This is just one of the phases in Nintendo's plot for world domination by slowly eroding the profits of strategy guide creators. Nintendo's power is maximum.
  • 2
    dwg14390 Jun 15, 09
    Demo play defeats the purpose of video games altogether.

    Honestly Nintendo. Whats the point anymore, whats the point?

    Might as well just start making movies since they require no gameplay whatsoever.
    • 0
      Dragoshi1 Jun 15, 09
      ...


      *raises hand*

      I'd like to see a Super Smash Bros Brawl movie 0_0
      • 0
        dwg14390 Jun 16, 09
        Yeah a SSBB movie would be sick!
        Put Sakurai on the case!
        There would be no voice acting, huge wtf moments, giant plotholes, stupid bosses and the story could be about naked butterfly man showing up at the very end, and sonic being printed at the end!

        Oh and Metaknight will still pwn!
  • 4
    BANDITO ATTACK Jun 15, 09
    we have this on PC; it's called an aimbot, and it gets you b&.
  • 2
    King X2 Jun 15, 09
    This is why older games will always rule over games like these. Older games are generally more difficult, and help sessions are either scarce or completely non-existent. The difficult and challenging missions/goals are what make video games great.
  • 2
    Solid Snake 4Life Jun 15, 09
    Wow now the argument can finally be made that games are killing brain cells. Back when I was playing SMW or any other game in the Super Nintendo Era and I got stuck you know what I'd do? I'd sit and think. And while i ate I would think. And my little kid mind was getting a workout trying to figure out what I didnt realize at the time were patterns so I could solve the level. And then when I finally got past that sequence jump that had been draining my lifes or whatever it was actually rewarding. I got a sense of accomplishment especially when it was me helping my older sisters get past a part they were having trouble with.

    Your basically rewarding kids for basically sucking at your game and your driving that "if i want it I should have it" mentality that makes me want to smack other peoples kids at the store because they wont stop bitching about the chocolate bar.

    Now I in no means am trying to have a "exclusive club" so dont even try that bs on me. But all games are what, but a challenge. Jenga is a challenge, jump rope is a challenge basketball is a challenge. Some obviously more then others, but you still have to master the basic skills to even be able to play them. This is taking that whole thing out and Akira Ex yes games should be expanding to everybody but not in this way. More differences in games for different people but not this bs. Gaming used to be about 3 things. Patience, Skill, and Precision. 3year olds or 4 year olds should be developing these things by playing not skipping over it when it gets to hard. What if Halo had a thing where if you keep dying at one spot, you could pause it and have all the covenant die. Same thing and it's not good for gaming in any way I have to 100% agree with Gothic Girl and Moonrise hows this sound to you.

    All games get harder over the course of them. So if the kid skips one section he wouldnt have developed the skills to get past the next or the next and ect. Yeah I love the future of gaming. Where the motto is "Even a 2 year old who can't sit up straight can beat star fox as long as he can press pause."
  • 1
    Bale Fire Jun 15, 09
    The challenges for Mario games are hardly difficult for anyone around 10 years old. Ironically the people who will need this will probably have no idea how to access it. After all if you can't perform a jump capable of reaching that platform, just how much of innards of the game do you understand?
  • 3
    FinalFantasyFanaticc Jun 15, 09
    Wow this is the most pathetic thing I've heard come out of Nintendo's mouth. I was under the assumption that we played games to have fun, not to watch the damn game play itself. Hell whenever I've been stuck in a game I haven't just gave up, I've tried and tried again till I got past it.
    Now kids will just be like "Oh it's alright, the game will just play itself!"
    Nintendo really need to stop, like right now.
  • 1
    HisServant77 Jun 15, 09
    Not sure what to think about this one . . . I like to have a challenge and can see this as being a bit of a cheap way to get past a game.

    However, I also hate games that are TOO challenging to where they expect you to be a master in order to pass the challenge. That is where gaming becomes a chore and work instead of a nice little pastime activity. Sure those who see gaming as work and something more than a fun pastime activity may get upset about it, but just remember that gaming is not and should not be limited to those who take it so serious and further than mere entertainment.

    I'm glad it's there as an option, simply due to the fact that I'd rather enjoy a game than get so frustrated I want to break it. If ever I pass a challenge through some way such as this, I'm definitely sure that once I feel comfortable enough to try it again, I'd go back and try it myself if possible, or else I'd start the game over and try it myself.

    Again, I like a challenge, but then I also like to enjoy games and not feel frustrated or feel like they want me to be a gaming master and put in hundreds of hours of practice just to pass this challenge. I like to avoid feeling utterly ridiculous and foolish by getting so aggravated that I start threatening the game "If you make me die one more time, I'm going to destroy you. I will literally shred you in pieces and probably burn those pieces! I don't care anymore! I will NOT play on you ever again if you don't STOP!!!"
  • 2
    Disillusioned Jun 15, 09
    Oh dear god. D:
    You might as well just watch a movie if you're going to use that.
  • 1
    ali3n Jun 15, 09
    This is optional, meaning that you don't even have to acknowledge its existence if you don't want to, so what's the big deal?
  • 3
    RabidChinaGirl Jun 16, 09
    Guess we won't be seeing many vids of these games on YouTube then. Players will try to show off their skillz at the new Super Mario Bros. only for viewers to go, "Fake!"

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