Release v1.01 for Demigod isn't far behind, but Stardock and Gas Powered Games have brought out their first major update for Demigod, v1.1. The updates to the game are described below.

  • Custom Games make full use of new Demigod Online system developed by Stardock:
    • Players who have opened their ports get directly connected.
    • Players who don't have opened ports will get connected via a NAT server
    • Players who still can't connect will have their games hosted by Stardock servers based in Asia, Europe, or North America depending on player location.
  • Teams can concede a game to end it early once it becomes apparent who is going to win
  • Launch of the second Epoch online. Existing statistics archived and rankings based on new games
  • Improved chat window handling
  • When players sell a minion idol, minions connected to that idol are destroyed
  • Improved computer AI
  • Removed "spammy" achievement alerts
  • Improved visuals on certain NVIDIA cards at lower quality settings
  • Heart of Life more expensive, now an artifact, longer cooldown
  • Hex Scroll is more powerful
  • Reward for completing a game is now 40 favor points
  • Reduced experience and gold reward from killing piling priests and angels
  • Angel unit AI improved
  • Many small tweaks and fixes to engine and multiplayer
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