Mass Effect 2 Secrets Revealed
11 hours 49 mins ago
Despite being a huge success on Xbox Live, game creator Jonathan Blow expressed negative remarks against how Microsoft Game Studios controlled the pricing of his title. And though subsequent Mac and PC ports were made by other developers, it looks like PSN will be providing the game to PS3 owners as well.
"Game creator Jonathan Blow became an overnight celebrity with the success of Braid, a game that he created from scratch with the help of artist David Hellman. It became a huge hit on Xbox Live, and was subsequently released on Mac and PC platforms as well. But it looks as if Xbox 360 won’t be the only game console to support Jonathan Blow’s incredible vision."






Comments
Definitely one of the few games that get time manipulation correct, Prince of Persia: Sands of Time was alright, but it treated it as a gimmick, Braid treats it as an art. The puzzles are extremely clever and the story itself is one that will never be replicated; simply put: Buy it.
From what I've seen of the new Rachet and Clank, they're taking a lot of stuff from Braid and putting it in their game. Ripoff? Sure, but it looks like it's implemented in pretty good from the trailers.
The dying vs. succeeding thing is kind of a tired mechanic to me..I embrace developers exploring new avenues.
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