Games We Love but Wish We Could Love Playing
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High Voltage Software, the enthusiastic developers supporting the Wii with upcoming titles such as The Grinder, have spoken up about possible sequels for their recently released FPS, The Conduit. While the game has fared modestly so far, they have expressed their interest in creating sequels to the game, though they haven't started working on anything yet. But in order to make this a possibility, they would like to see more sales of the original first.
The podcast can be found via the alternate source.
The Conduit has been on store shelves for a few weeks now and has received mostly a positive reaction. It’s not the highest rated title rated for Wii nor is it the best-selling title on the platform, but most gamers probably wouldn’t be opposed to seeing a sequel. High Voltage Software has expressed some interest in the past regarding more games for The Conduit’s storyline, and, well, if you played the first game, you know that the ending leaves for the door wide open for another title. Fortunately, it looks like High Voltage still has plans for at least one sequel to The Conduit.
In a recent Radio-Blodec podcast, HVS’ producer Joshua Olsen was first asked about the amount of sales needed for the company to create a sequel. We have the translated response below:
“I have no idea, it all depends on the fans and sales but it’s a little early for now to assume anything. Anyway, we are very interested to make a sequel to The Conduit, it’s quite a robust world and there are more stories we want to tell.”
Next, here’s Mr. Olsen’s response regarding whether there are plans to develop a sequel:
“Sure there are, The Conduit is the first part for our hero and we want to make more parts to tell more things about him.”
Last but not least, Mr. Olsen says work has not started on a sequel, yet.
“We have not started to work on a sequel.”
News story attached to:
Additional sources:
- 14ª Emisión Radio Blodec (09-07-09) (blodec.blogocio.net)




Comments
lmao
honestly, cheating in that game is way too easy
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