2K Marin concept artist Colin Fix has revealed the final version of the Big Daddy that you will be playing as in Bioshock 2.

Bioshock 2 forum

Here's the final concept for the player character featured in Bioshock 2.
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  • 0
    Daweii Aug 16, 09
    Hmm slimmer and more athletic in figure. Looks pretty good though I would have liked if anything the Rivet Gun to be on his back just for continuity. I mean I just find the concept of the Big Daddy being able to get rid of the drill and magic a Rivet Gun out of nowhere slightly laughable. I know this game is in no way a simulator as the first game allowed you to carry over 10 weapons, but I just like the little details that would make it seem a bit more realistic.
    • 0
      Dragoshi1 Aug 16, 09
      he may not have the rivet gun yet from the beginning, that looks like the starter big daddy after the big sis meets him for the first time. It looks like the rivet gun can latch onto the piping on his belt thing, or across his waist like a sword
  • 0
    conel3 Aug 16, 09
    I thought that the big daddy's with guns were different types to the ones with a drill and that they didn't change weapon? I could be wrong though it was a long time ago when I played it.

    The new Big Daddy's look less robotic and more human-like. Not sure which version I prefer but I like them both.
    • 0
      Daweii Aug 16, 09
      Yeah their twist is this is the first ever Big Daddy he's more human than the others and from gameplay he can also change his weapon on the fly.
  • 0
    BANDITO ATTACK Aug 16, 09
    looks like a rosie and a bouncer mixed.. not too radically inventive. :0
  • 0
    Seeker X Aug 16, 09
    Looks pretty *bleep*ing good for a prototype. Those look like the Health/EVE bars on his back as well.
  • 0
    Kepp123 Aug 16, 09
    meh i like them when they were fatter they seem to give me a feeling that they were monstrous.They look alright though.
    • 0
      Dragoshi1 Aug 16, 09
      They? It's one Big Daddy, the Prototype. Its a mesh of both the bouncer and rosie, which means after the prototype "failed" they used its design for the other two
    • 0
      Hideo1 Aug 16, 09
      So the fat ones (bouncers) will still be around and you'll still have to fight them, this is just the player character.
      • 0
        Dragoshi1 Aug 16, 09
        thats right, it was confirmed the other two are back, and you'll fight them for their little sisters
        • 1
          Hideo1 Aug 16, 09
          I wasn't asking, lol, I was just clarifying for Kepp XD
        • 0
          Kepp123 Aug 18, 09
          may god bless Hideo!.... oh come the *bleep* on 25 character limit
        • 0
          dwg14390 Aug 18, 09
          The 25 character limit was to keep this site organized an not be completely filled by tards posting nothing more than

          First
          Second
          third
          ...second?
          SIXTH!


          BTW I think this Big Daddy just makes him "too human" I mean, I know he's supposed to be like that, I guess I'm just used to the fatter more machine like kind. Either way they definately got what they where aiming for, a more human like Big Daddy.
  • 0
    Principality Aug 16, 09
    Wow. I didn't realise that you played AS a Big Daddy. How interesting! (Though I haven't really been following the game that much, I must admit...)
  • 0
    Shinobi_razor Aug 17, 09
    yeah ok wow, exciting...NOW RELEASE THE DAMN GAME ALREADY!!!

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