Games We Love but Wish We Could Love Playing
9 hours 29 mins ago
A new game for the Nintendo Wii has been announced and it is called Capucine. Capucine's main character is a eight year old girl named Capucine. This game offers players a chance to give life to people and things rather then take it away. Your weapon against your enemies isn't a gun, a knife, or anything violent. Your weapon is a beam of light and a flower. Your mission is to go the dead world and bring back life to it. You will play little missions, solve riddles, and battle your enemies with light and a flower.
Capucine is a Wii exclusive exploration / adventure game, developed by French studio NoCulture Team, formulated as a tale and based on shadow and light opposition.
Contrary to most of the current market games, Capucine offers the player to give life rather than take it. Based on a simple gameplay focused on the multiple uses of the heroines ray of light, the game also uses a dynamic enemy creation system: shadows generated by the light beam are the enemies. Consequently, the way to play induces the frequency of the fights: if he doesnt pay attention, the player may put the main character in danger.
Capucine takes place in a fantasy world where everything is dead. The sky, covered with shadows, immerses the world in a slight darkness, like on a full moon night. You play the main character, an eight-year-old little girl called Capucine, who can cast a beam of light from her right hand. In her left hand she holds a capucine flower (the French name for Nasturtium). The aim is to cross the dead world to reanimate it thanks to the childs power. The player must explore the surroundings, solve riddles and fight enemies.





Comments
The visuals just seem to be at a very early stage, so I expect some major improvements.
Although, the puzzle side will probably make it more long-lasting than some other games. But apart from that?
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