Like so many of its contemporaries these days, Mass Effect 2 has adopted a regenerating health system, where in cover it will begin to refill. This is in contrast to previous statements made by lead system designer Christina Norman, who said they would be altering the design of the game, but not dumbing it down.

The source of the new info is the game's publicist Heather Rabatich, who says it's an effort to bring a new crowd of gamers; apparently they're not fond of the word "RPG." Note Rabatich also refers to the game as a "first person shooter."

"We are trying to make the game more accessible to people," she says. "Like in your first question, because it's a first person shooter, it is a more attractive game, as the word "RPG" can scare people off from playing a game because they think it's going to be boring. But I think Mass Effect bridges that, because it's exciting and emotionally involving. It's fun, any gamer would love this game. Your Halo gamer would love this game, because again, it's a more sophisticated gaming audience now."
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Most recently commented on by on Sep 26, 2009
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  • 0
    TurMoiL911 Aug 24, 09
    I'm okay with this. I remember how in the first game we were stuck with a maximum of five medi-gel packs until we purchased all the medi-gel upgrades to let us hold ten. At least now we don't have to deal with that nonsense.
  • 1
    mercenary_sora Aug 24, 09
    I always had regen on my suit anyway.
  • 1
    chautemoc Aug 24, 09
    Now I'm even more depressed. Kids these days...off my damn lawn..grumble..
  • 3
    Play ISDF Aug 24, 09
    I'm going to much prefer the Mass Effect 1 system for health. It added a lot more realism to the game which is what should have been aimed for the entire time. Regenerating health works in some games... but aren't games today starting to rely on that system far too much? Fair enough to have an upgrade that gives regen, but always having from the start? Lame.
    • 1
      chautemoc Aug 24, 09
      Couldn't agree with you more.
  • 0
    Slumpy monkey Aug 24, 09
    I like this better. It was annoying opening every case and getting 4 medi gel. You hardley ran out so it was pointless anyway. I prefer this system much better. and like Merc I had the regen add on anyway.

    Cant wait for mass effect 2.
  • 2
    RabidChinaGirl Aug 24, 09
    Health regen wasn't necessary in ME except for your squishy A.I. comrades. It wasn't difficult staying one step ahead of the enemies as a human player. I don't really mind this new regen system but I can see how it would annoy some people. Now players can just hide in a corner and wait for their health to come back.

    I'm hoping the tougher difficulty / advanced A.I. will balance this out.
  • 1
    kspiess Aug 24, 09
    I think this will make the game way too easy, but I guess I'll hold out for the sequel.

    I thought having the regen mods for suits in the first game was enough, but we'll see how it turns out...
  • 0
    Shinobi_razor Aug 24, 09
    im a bit on the fence with this, as i could see how it could possibly make it easier (although they could increase the difficulty to compensate), but the health regen thing you could get on your armor was a bit pointless because you found the medic pack things all over creation. and you can put more useful upgrades into your armor now anyway.
  • 0
    Bale Fire Aug 25, 09
    "First person shooter?" But isn't the entire thing played in over the shoulder Third Person?
  • 0
    black doom Aug 28, 09
    What exactly is the point of making the sequel of a game, which is meant to react to save files from the first one, more mainstream than the original?
    • 3
      Play ISDF Aug 28, 09
      ...I think you just missed the point entirely.
      • 0
        black doom Sep 26, 09
        I always do, you know that buddy.
    • 0
      RabidChinaGirl Aug 29, 09
      quote black doom
      What exactly is the point of making the sequel of a game, which is meant to react to save files from the first one, more mainstream than the original?
      ...what?

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