Like so many of its contemporaries these days, Mass Effect 2 has adopted a regenerating health system, where in cover it will begin to refill. This is in contrast to previous statements made by lead system designer Christina Norman, who said they would be altering the design of the game, but not dumbing it down.
The source of the new info is the game's publicist Heather Rabatich, who says it's an effort to bring a new crowd of gamers; apparently they're not fond of the word "RPG." Note Rabatich also refers to the game as a "first person shooter."
"We are trying to make the game more accessible to people," she says. "Like in your first question, because it's a first person shooter, it is a more attractive game, as the word "RPG" can scare people off from playing a game because they think it's going to be boring. But I think Mass Effect bridges that, because it's exciting and emotionally involving. It's fun, any gamer would love this game. Your Halo gamer would love this game, because again, it's a more sophisticated gaming audience now."
Most recently commented on by on Sep 26, 2009