A new Call of Duty has been announced for 2012 and Activision have given some...
20 hours 3 mins ago
Avi Winkler, Senior Game Designer for Artificial Mind and Movement, has stated that no DLC is planned for WET. The game will be released this September.
“There’s no DLC planned at this stage, all the content is already in the box. You unlock new play modes by finishing the storyline on any difficulty level.”
Additional sources:
- Hope for WET DLC Gets Washed Away (playstationlifestyle.net)






Comments
Way over the top action, awesome punk soundtrack and avery odd sense of style makes this an awesome game imo.
I would love to hear about what is exactly wrong with this game from the people that dislike it.
I love the style of this game.It's like a Quentin Tarrantino movie mixed with Max Payne, a hack and slash game and a THPS game.
Nothing feels natural and the only thing they get right, the style, loses my attention when I actually try to play the game. There's absolutely no substance.
If you enjoy it as if you never played or watched something like it, then the demo is a BLAST.
The Rubi mode segment was the only time in a game besides Red Faction Guerilla where I felt like a literal badass when killing people.
Besides, if that's the only time you've felt like a literal badass, you've been playing the wrong games XD
Tiger of Wu really nailed what the demo was. I really had high hopes for this game, but it seems even the devs don't have much faith in it by the sound of the article.
EXACTLY. I don't want it. You do. Have fun with it!
Also Wu, how can you bitch about a bare story on a demo? It's a demo ffs, god Batman: AA is terrible. The Joker escapes and you don't even get to catch him. Plus the game was short...boo
Look I don't doubt you're right, but you have to play the game to judge the story. Knowing the general direction they're heading isn't going to do the game justice.
I don't mind QTE's, especially when you stuff up ad you see your character rolling down the road
To be honest I don't really understand the meaning of the game not feeling "natural: The game felt awesomely fine imo.
As for QTE's to me they're just glorified dance-mats for your thumbs.
And what I mean when I say it doesn't feel natural is that it's too mechanic; there's no flow. You can just be standing around one second and then sliding everywhere the next as if the rules of momentum and gravity mean nothing, which is like the game pauses and big, red letters appear dispelling all immersion, making impossible to get into. It would be like if at the end of Titanic when they were in the sea, the girl lying on top of the wreckage and the dude holding onto it, and they turned to each other and said 'Don't worry, I'll see you again. This is just a movie; as soon as they yell cut I can sketch you in another pose'.
This game contains no seriousness at all and that's why I like it.Everyone else can stick to their boring realistic games, I preffer the ones that are games, not interactive movies. "Interactive movies" are good at and all but I've mostly grown tired of games like that.
It won't win any awards but I might buy it if I see it for a good price.
This news story is archived and is closed to comments now.