Avi Winkler, Senior Game Designer for Artificial Mind and Movement, has stated that no DLC is planned for WET. The game will be released this September.

“There’s no DLC planned at this stage, all the content is already in the box. You unlock new play modes by finishing the storyline on any difficulty level.”
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  • 1
    Red 9 Aug 31, 09
    Well I wouldn't expect any, seeing as how disappointing the demo was. I couldn't even finish it.
  • 5
    Gamesta100 Aug 31, 09
    I don't see what everyones problem with this game is.I personaly LOVED the demo and it is a must buy for me.

    Way over the top action, awesome punk soundtrack and avery odd sense of style makes this an awesome game imo.

    I would love to hear about what is exactly wrong with this game from the people that dislike it.

    I love the style of this game.It's like a Quentin Tarrantino movie mixed with Max Payne, a hack and slash game and a THPS game.
    • 0
      Storm* Aug 31, 09
      I agree. I tried the demo at a friend's and had fun with it. Convinced me to pick up the game, but it comes out the same day as Marvel Ultimate Alliance 2, so this will have to wait a good long while, heh.
    • 1
      Tiger of Wu Aug 31, 09
      The gameplay is basically a poorly designed hybrid of Max Payne, a bad platformer and any hack and slash, the storyline is just bare (which would be fine if the gameplay wasn't bad) and entire sections of the game are dedicated to QTEs.

      Nothing feels natural and the only thing they get right, the style, loses my attention when I actually try to play the game. There's absolutely no substance.
      • 0
        Dragoshi1 Aug 31, 09
        Thats when you nitpick the demo.


        If you enjoy it as if you never played or watched something like it, then the demo is a BLAST.

        The Rubi mode segment was the only time in a game besides Red Faction Guerilla where I felt like a literal badass when killing people.
        • 0
          Tiger of Wu Aug 31, 09
          So I'm meant to block out that I've seen it all before, done in better ways? LOL, that is ridiculous. I'm not going to force amnesia because the game can't be original.

          Besides, if that's the only time you've felt like a literal badass, you've been playing the wrong games XD
        • 1
          kik36 Aug 31, 09
          The Demo sucked because the only real way to take out the enemies is by doing stupid knee slides and weird cartwheel flips. If you just go up and cap them you get $1. Whoopity doo. If I want to hop around like an idiot for nine-12 hours of gameplay, I'm sure I could find much better alternatives and ditch the gun.

          Tiger of Wu really nailed what the demo was. I really had high hopes for this game, but it seems even the devs don't have much faith in it by the sound of the article.
        • 0
          Dragoshi1 Aug 31, 09
          You two are the only ones saying it sucked. Instead of nitpicking, just appreciate it. A demo is a demo as well, it could be different in the final product. Demos are for the public to try the game and see if they want it. If ya don't, then dippity doo.
        • 0
          Tiger of Wu Aug 31, 09
          It's not nitpicking, it's disliking the game for what it is. If people like it, good for them. Dippity doo. What you have to remember though is that Gamesta invited me to say why I disliked it so I did; you're the one defending it needlessly. If you liked it, dippity doo, just get over the fact some people didn't and stop acting like their reasoning is poor just because they don't agree with you.
        • 0
          kik36 Aug 31, 09
          No one is nitpicking, but there just isn't anything in the game for ME to appreciate. You like it? Go blow $60 on it. For me, I wouldn't even rent this. It's a total pass.

          quote Drago Shi
          Demos are for the public to try the game and see if they want it
          EXACTLY. I don't want it. You do. Have fun with it!
        • 0
          Red 9 Aug 31, 09
          Not to mention the fact that somehow you can slide UP stairs. There were control issues I noticed, you couldn't skip the cutscenes if you'd seen them already, and you can only fire one bullet at a time when not jumping and sliding about. Not to mention the demo is glitchy.
        • 1
          Seproth Sep 1, 09
          Yeah, how can a woman such as this possibly slide "up" stairs... Clearly this game is shitty and unrealistic. Seriously of all the shit she can do that's where you draw the line?

          Also Wu, how can you bitch about a bare story on a demo? It's a demo ffs, god Batman: AA is terrible. The Joker escapes and you don't even get to catch him. Plus the game was short...boo
        • 1
          Seproth Sep 1, 09
          Oh yes, read the back of a book and decide it's shitty.

          Look I don't doubt you're right, but you have to play the game to judge the story. Knowing the general direction they're heading isn't going to do the game justice.
      • 0
        Gamesta100 Sep 1, 09
        See none of that bothers me.I'm not much of a fan of platformers so the platforming not being great doesn't bother me.

        I don't mind QTE's, especially when you stuff up ad you see your character rolling down the road

        To be honest I don't really understand the meaning of the game not feeling "natural: The game felt awesomely fine imo.
        • 0
          Tiger of Wu Sep 1, 09
          It's not so much about being a fan of platformers though, it's just a matter of them including the aspect so half-arsedly. It would be like looking at a painting and seeing a big yellow smiley replacing one persons actual face.

          As for QTE's to me they're just glorified dance-mats for your thumbs.

          And what I mean when I say it doesn't feel natural is that it's too mechanic; there's no flow. You can just be standing around one second and then sliding everywhere the next as if the rules of momentum and gravity mean nothing, which is like the game pauses and big, red letters appear dispelling all immersion, making impossible to get into. It would be like if at the end of Titanic when they were in the sea, the girl lying on top of the wreckage and the dude holding onto it, and they turned to each other and said 'Don't worry, I'll see you again. This is just a movie; as soon as they yell cut I can sketch you in another pose'.
  • 0
    mercenary_sora Sep 1, 09
    I won't be picking this up, the controls were horrible and car part was absolutely ridiculous.
    • 0
      Gamesta100 Sep 1, 09
      The car part was the best bit because it was so ridiculous.


      This game contains no seriousness at all and that's why I like it.Everyone else can stick to their boring realistic games, I preffer the ones that are games, not interactive movies. "Interactive movies" are good at and all but I've mostly grown tired of games like that.
      • 0
        Tiger of Wu Sep 1, 09
        Not everything has to be an 'interactive movie' to be immersive but still fun and over the top; Fallout 3 for example. Sure, most people saw it as a gritty, real-end of the world style game but when you're running around with a rocket launcher shooting yellow monsters whilst listening to Billy Holiday and Three Dog I can't see how anyone can call that, to any degree, realistic
  • 0
    Star of Spurs* Sep 1, 09
    I thought this game was pretty good. It was a refreshingly new, and it's nice to see a game that doesn't take it self so seriously.

    It won't win any awards but I might buy it if I see it for a good price.

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