Series creator Kazunori Yamauchi reveals that GT5 will probably be released simultaneously world wide, unlike previous installments, which reached Western shores a few weeks after they were released in Japan. He also reveals that the game will run in 1080p at 60 FPS.

If you doubted the veracity of the recent story that Gran Turismo 5 will include 1,000 cars and YouTube replay support, series creator Kazunori Yamauchi confirmed it and revealed some other details in an interview with Italian site multiplayer.it (and translated by GTPlanet). Of particular interest is Yamauchi's claim that Gran Turismo 5 is still in development but that "its release is not too far, it will be after the PSP GT release and, very probably, it will be a simultaneous world release." That's good news, as gamers in North America and Europe have traditionally had to wait weeks and sometimes months for past Gran Turismo games to make it out of Japan.

Yamauchi explained that the structure of the single-player game is much different than in past Gran Turismo games, and that it's actually very similar to what you can expect to see in Gran Turismo PSP. He also talked about the fact that car damage will be more than a visual effect; it'll also impact your ability to drive. Wrapping up the interview, Yamauchi revealed news sure to make videophiles everywhere scream with glee: GT5 will run in 1080p at 60 FPS. If any racing fan needed a reason to upgrade to a 1080p TV, there's your excuse.
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  • 0
    Red 9 Sep 1, 09
    We know damage will affect your driving, I just want to know if they'll make it look better. I don't think Yamauchi realises just how mediocre their damage looks right now. I think when he said it wasn't fully implemented and wanted to know how far players wanted it to go, he meant purely how it affects driving, rather than visually.

    Also, just give us a goddamn release date already! There are only 4 months left in 2009, and we would definitely like to know!

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