PSN to SEN: Time to rage quit? - DarkFeed
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Resident Evil 5 became the best-selling Resident Evil game within a few weeks of it's release, so it's no surprise that Capcom have plans for a Resident Evil 6.
At this year's Tokyo Game Show, Capcom's Jun Takeuchi told Kotaku that they haven't yet decided who the producer of RE6 will be, so it sounds like Capcom either haven't started on RE6 yet, or are in the very early stages of production.
Osaka-based game company Capcom makes Resident Evil zombie games. With Resident Evil 5 shipping 5 million copies worldwide, damn skippy that Capcom is going to churn out RE6.
"Honestly", RE5 and Lost Planet 2 producer Jun Takeuchi told Kotaku, "the producer for Resident Evil 6 hasn't been decided yet." Takeuchi has previously expressed interested in a fresh take on the RE series. With Resident Evil 5, he spearheaded the implementation of a dual control scheme that allows players to play with more traditional RE controls or newer, tweaked ones.
News story attached to:
- Resident Evil 5 [PC, PS3, XBOX360]







Comments
I agree with Seeker X. As long as Jun isn't on board (or Mikami for that matter) then the next game can't possibly get worse. And Outbreak music? Yes.
Hell, make outbreak 3 already capcom. The time is right.
Only thing I'd care about is bringing back Outbreak's music director.
after what he did to RE5, I'd rather they just end this series.
I don't want action like that in my Resident Evil -- that's what say, Lost Planet is for. That'd be like making Lost Planet 2 a horror game.
RE5 seems to be really over the top, though...a machine gun? C'mon. In what horror game or movie ever are you given a machine gun? That's such crap.
I know the giant snake and spiders were scary sure, but the new fast moving psycho farmers are way more threatening/scary than the zombies ever were. If you want to play as a defenseless schoolgirl, and be truly terrified, play Fatal Frame. The Resident Evil series has always been retarted in that way. It's basically like putting Rambo in Night of the Living Dead, it just doesn't work. Very entertaining though.
As for shotguns, well, I consider them a staple of horror games more or less, so I don't see the problem there.
And I love Fatal Frame.
S.T.A.R.S. was heavily trained for everything thrown at them. Thing is that training didn't involved "dealing with the undead" It was completely unexpected and the B.O.W.'s where more than enough to cripple S.T.A.R.S. in a single night.
When the virus spreaded through the city the mass infected where so overwhelming you really where helpless and vulnerable. Doesn't matter how much training you got, it was unexpected, almost unstoppable and left you in a state of even more helplessness. How can you a special member of the force not fight of these things? It means the B.O.W.'s are far more powerful than expected.
THAT was Resident Evils magic.
Compare RE1/2 to 4/5 -- they're not even close to the same thing. *bleep* you, Mikami.
I loved the Outbreak series on the PS2. Sadly, it existing in a console online setting which was only developing, and lacked any of the features console gamers have today (in regards to online).
I want more Jill Valentine. NOT THE BLONDE BIRDWOMAN who dropped in for Chapter 5-3, and was on a PDA during 6-3. The woman lead of the series who ultimately got about 5minutes screentime.
I also agree outbreak was before it's time and the way online gaming has evolved since then Outbreak 3 would be perfect. I mean if you look at the similarities between L4D and other online games and Outbreak you'd really be surprised they thought of that for an RE game all those years ago.
And I'm not talking about "Should I take the shotgun or Machine gun?", I'm talking about: "Well there are Hunters everywhere ready to rape me, I need a Shotgun...running outta shells, lemme take the handgun and some clips...shit gonna have to sacrifice the herbs for 2 puzzle pieces!" kind of management.
Hell, I'm willing to bet most of the tension from the old games come from ammo conservation and item management. For if you *bleep* up big time, you might have to restart the entire game. Something like that you just can't find in the new games.
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