Two Classic Characters Return For Resident Evil 5's Mercenaries Reunion
21 hours 1 mins ago
A bunch of new features have been announced for the upcoming PS3/360 PRG Resonance of Fate. The game will have SDTV-friendly text (which is a lifesaver for an RPG), high music production values, fast load times, no disc swaps, battle retry option and quick save anywhere,
Read below for more info.
SDTV-friendly text - Yes, that means if you don’t have a HDTV yet, you will actually be able to read the text in this game. Models are all made to take advantage of HDTV sets however, this just means that you will see less detail in the models on standard def sets, a given really.
High music production The game’s soundtrack will be recorded with a full orchestra and be delivered in 5.1 surround sound. Music will change depending on how you are doing in battle.
Fast load times - This has been promised for both Playstation 3 and Xbox 360 versions. The game will also support installations on both systems, but the code has be optimized to load quickly without installs.
No disc swaps - I hear that Tri-ace’s last game, Star Ocean 4, had you switching discs back and forth after you beat the game (if you decided to explore). Well, don’t worry about that this time, they have promised no disc swapping since the game will ship on one disc on both systems. For those scared that it will have less content due to being one DVD disc, they say that they saved space by making cutscenes real time, as oppose to pre-rendered. Meaning this game is real time, all the time.
Battle retry option - If you happen to your ass handed to you during a battle, you will be given a restart option at the game over screen.
Quick save anywhere - This is a life saver! Yes, you can save anytime, even in battles. Meaning you can pick up and drop the game whenever, even those 10 minutes before you go to work.
News story attached to:








Comments
This news story is archived and is closed to comments now.