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Electronic Theatre reports on details revealed by publisher BioWare for the forthcoming Mass Effect 2, in which it appears the psychic capabilities have been overhauled, and that a familiar character will be returning.
Critically acclaimed videogame development studio BioWare, an Electronic Arts studio, has revealed new gameplay details from it’s highly-anticipated sequel to 2007’s widely respected Mass Effect. Due to arrive early in 2010, it appears that the psychic warfare has received a great deal of attention.
News story attached to:
- Mass Effect 2 [PS3, PC, XBOX360]





Comments
I wish more games carried over saves from game to game so you can see your consequences played out. Advent Rising was supposed to do it... though looks like sales killed Majestic's planned sequels. I know the HACK games did it, but HACK was one of the very few anime series I just couldn't get into, so never played any of the PS2 games. The GBA RPGs Golden Sun allowed carrying over saves, which was cool, but I am hard pressed to think of others where consequences in one game have an impact on the sequel. To be clear, I'm not talking about carrying over items and such, but actual narrative choices having an impact carried over from game to game. Many games, specifically JRPGs allows you to import some items from game to game [e.g. Monster Hunter series on PSP] but not choices.
I used a full-on Soldier for my main runs in the first game, so I only created a Biotic user to get achievement. This time around, however, I might be a Vanguard so I can get access to some of these.
Actually I want this now, quit screwing around and release it early Bioware
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