Square Enix have been working on Final Fantasy XIII for four years now, so it only makes sense there would be alot of deleted content. But just how much deleted content was there?
According to Final Fantasy XIII's art director, Isamu Kamikokuryou, there was "more than enough to make another [game]".

Apparently, the FFXIII design team created a number of areas that ended up not going into the final product. How much? Enough to create an additional game, according to Kamikokuryou.

Kamikokuryou shared a few locations with the magazine. Apparently, the design team created a full area surrounding Lightning's home. This area resembled a park. There was also a secret base for resistance group Nora inside a shop somewhere. Nautiuls Park, an amusement facility, at one point also included a zoo.
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Most recently commented on by on Jan 16, 2010
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  • 6
    SebKus Jan 14, 10
    Oh boy sequel.

    Final Fantasy XIII-2: And They Say Lightning Never Strikes Twice
  • 0
    Storm Jan 14, 10
    Or they could have just thrown it all in and made the game massive. Now I feel like the game is somehow incomplete.
    • 0
      Burning Dread Jan 14, 10
      quote Storm
      Or they could have just thrown it all in and made the game massive. Now I feel like the game is somehow incomplete.
      I get that feeling too. I hate to think that whatever they had left over winds up not being used. But I kind of hate the idea of a sequel.
  • 0
    Miss Razz Jan 14, 10
    Aww man, they cut out a zoo and an amusement park?
    • 0
      Shuyu Jan 14, 10
      They cut out the zoo from the amusement park, rather.
      • 0
        dwg14390 Jan 15, 10
        So there's still an amusement park? Sweet.
        • 0
          Shuyu Jan 15, 10
          Technically yes. Nautilus Park is Cocoon's amusement park.
  • 0
    Aussie Legend Jan 14, 10
    I've been ignoring all the un-hype of the game so far, but this one is starting to worry me. Maybe the reviewers are onto something amidst their JRPG bashing.

    I'll still get it anyways, but it seems I might be having myself on a tad
    • 0
      Gamesta100 Jan 14, 10
      When I heard that the linearity extended to not even being able to go baccktrack I began to wonder if it maybe is as bad as reviewers are saying.I deffinitely question if I am going to buy it.

      Hopefully you can still go back to previously visited places later on in the game.

      I have a crappy memory so maybe I'm remembering the article to be worse than it really was so no one bite my head off if I'm a bit wrong
  • 0
    Cloudstrife87 Jan 14, 10
    They probably had to do this to make the 360 and ps3 versions the same. At least we know which console to blame.
    • 3
      Shuyu Jan 14, 10
      Has nothing to do with the fact that Lightning's hometown is inaccessible due to the fact that most of the people there were sent to Pulse and the military presence is overwhelming, does it?

      Has nothing to do with the fact that the nature of the Nautilus Park chapter and the urgency of the game would be undermined by a silly little time-waster.

      No. It's the fact that it's multiplatform. It's always that.
      • 0
        Miss Razz Jan 15, 10
        quote
        Has nothing to do with the fact that the nature of the Nautilus Park chapter and the urgency of the game would be undermined by a silly little time-waster.
        If Cloud had time to raise Chocobos and holiday at a theme park despite the world ending in 7 days, Lightning should have time to gawk at some animals.
        • 0
          dwg14390 Jan 15, 10
          Gawking at animals is to time-consuming dammit. We would all get wrapped up in the cuteness of the chocobo babies. Besides we'd all just feed the cute little babies people food and get kicked out within the first 12 minutes.
        • 0
          Shuyu Jan 15, 10
          Don't you know, it's all about the realism. That's why FFXII had loot instead of monster dropping gil.

          Although the party doing what their focus tells them to... Ironic.
  • 0
    dwg14390 Jan 14, 10
    So they still have an amusement park?
  • 1
    dwg14390 Jan 14, 10
    why isn't the reply or thumbs up button not working?
  • 0
    Cloudstrife87 Jan 15, 10
    If that was so Shuyu, why would they bother creating those areas of the game? So they want the game to be more linear? Less little extras? Less freedom for the player?
    • 1
      Shuyu Jan 15, 10
      See, games go through this process known as "development" and things change constantly. It's not entirely uncommon for things to reach the late stages before they look at them and think that while they looked good in the early plans, they don't fit as well as they thought they did, or it's all a bit pointless or maybe that it messes with the pacing.

      Really, you know that there's no reason to blame the 360 other than to express your own bias towards the console.

      Final Fantasy games have always been linear, they just didn't pretend it wasn't this time around. There's plenty of stuff to do in XIII, it just won't appeal to everyone. Freedom? Final Fantasy games have always been about presenting the player with their characters and players take those characters as is and progress through a story they can barely influence.

      Games always cut content, the only reason this game gets so much talk over it is because of the likely irrelevant port. I mean, really. "Let's piss off our primary market by editing the game for the port they won't even get" doesn't seem like the smartest idea.
  • 0
    Cloudstrife87 Jan 16, 10
    Your just havering now. I own both consoles how can I be biased. Back to the drawing board shuyu. There is no need to cut out content unless its irelevant to the story, something that would have been in the development from the start. There is no need to cut it, unless you are streamlining the game for a specific reason. They are certain to be areas to revisit such as in FF7 and X both of which I'm familiar with. If you are cutting such an amount of content it must be for one particular reason not because the pacing of the story is wrong.

    The point is you are just suiting your own agenda, you don't really know for certain just like I don't. So please stop reacting like a fanboy and let me express my opinion in peace. If you don't like it fine.
    • 0
      Shuyu Jan 16, 10
      Then be so intent on blaming the 360. If you end up playing the game, I'd be interested on hearing the reasons to keep these areas if they were so relevant to the story, because quite frankly, I'm not seeing where they could fit with any real relevance.
  • 0
    BANDITO ATTACK Jan 16, 10
    maybe they're holding it out for dlc. :\

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