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After being in the dark for years, with no clues what so ever, L.A. Noir is ready to be given the spotlight. The game will be featured story in the March edition of Gameinformer. Expect new details and screens when the issue hits stands.
Rockstar Games is known for its ambitious projects, and L.A. Noire proves that the company’s reputation is safe. While the rumblings about the game have been heard for years, our world exclusive cover story is the only place you’ll be able to get concrete information on the gritty crime epic. Over the course of our 10-page feature we look at the game’s astonishing reconstruction of 1947 Los Angeles and learn how the team took on such a massive undertaking. We also talk to the team to see L.A. Noire’s groundbreaking facial-animation system in action, and learn how it might change the way we look at games from now on.
News story attached to:
- L.A. Noire [PC, XBOX360, PS3]








Comments
I have a sneaking feeling it'll sell about 500 copies though, due to all the kid gamers who don't appreciate the tropes since they've never seen a black and white movie
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