There's no doubt Uncharted 2 has some of the most engaging and realistic characters in any game, but it isn't only gamers and reviewers that have praised the game's characters. Developers loved them too.

At this year's GDC, Final Fantasy XIII director Motomu Toriyama noted that he was impressed with the interaction between Uncharted 2's characters and would like future Final Fantasy titles to have similar character interactions.

What do Uncharted and Final Fantasy have in common? Not much at the moment, but that may be changing according to Final Fantasy XIII director Motomu Toriyama.

Speaking at GDC last night, Toriyama talked extensively about the recently released Final Fantasy XIII and the differences between Western and Easter game design theory. Looking back at Final Fantasy XIII, Toriyama noted that player interaction was limited almost exclusively to battle sequences. In future Final Fantasy titles, the Japanese developer is looking to involve the player more in cutscenes, adding another layer of interactivity.

His model for this, Toriyama said, was Uncharted 2. He was inspired by the way Naughty Dog involved players in action sequences that would normally be relegated to cut scenes in a traditional Final Fantasy game.

”I think there will be more interactivity (in future Final Fantasy cut scenes) — if you have 1000 flying dragons, hopping from one dragon to the other would be great fun," said Toryiama. “If you can achieve that compared with Uncharted 2, I think that Final Fantasy is going to replicate the masterpieces of film, and that is certainly one of our goals.”
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  • 0
    Hideo1 Mar 14, 10
    'There's no doubt Uncharted 2 has some of the most engaging and realistic characters in any game'

    What? They're just a bunch of *bleep*s

    Unless if that's what you meant by realistic.
    • 3
      Miss Razz Mar 14, 10
      They're an awesome bunch of *bleep*s though.
      • 0
        Hideo1 Mar 14, 10
        Awesome =/= realistic and engaging xD

        Then again Gackt isn't realistic or engaging, so it kind of makes sense
        • 0
          Miss Razz Mar 14, 10
          Who says they can't be all three of those things?

          Whatchoo talkin' bout? Gackt might not be realistic, but he's definitely engaging...in his own, uh, bizarre way. XD
        • 0
          Hideo1 Mar 14, 10
          They can. They could have been. But they aren't xD

          No, you're right, I just meant realistic; an unfortunate typing slip Seriously, trying to guess how he'll next freak me out is as engaging as something can be.
    • 0
      Province Mar 14, 10
      Please remember these people saying these lines are Japanese game developers responsible for Final Fantasy characters...

      You line up Lightning to Nathan Drake and suddenly Drake looks like a regular guy going about his business.
      • 1
        Red 9 Mar 14, 10
        I've never liked the personalities of JRPG characters. They're always conflicted, angsty, emo, too bubbly/annoying, or just too damn young. Or in most cases, all of the above.

        Which is why Nate Drake is so damn cool. 'Cause he's none o' those things.
  • 3
    Existence Mar 14, 10
    What, we're going to have likable characters now?
  • 0
    Killosity Mar 14, 10
    Provided they limit this inspiration to characters, then I am all for it, and welcome the attitude to change my gripe about JRPG titles.

    Because I value and adore most other elements of the JRPG genre, and as much as I love Uncharted, I would hate to see Final Fantasy, perhaps the epitome of the JRPG genre to draw much of its inspiration from a western title.

    Do not get me wrong. I love my Uncharted, and my western games to bits. But I like the diversity; and I want seperation between the two.
  • 1
    Bale Fire Mar 14, 10
    Well in terms of actual character interaction and dialogue, I would say Final Fanyasy XIII and a lot of other RPG's are way behind. They get the job done, but like Red said, they can be very cliched.

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