PSN to SEN: Time to rage quit? - DarkFeed
19 hours 11 mins ago
In the latest issue of GameReactor, editor in chief Petter Hegewall revealed that he was blasted over his reviews of Uncharted 2 and Modern Warfare 2, despite giving the games what he considered a good score.
Many gamers got real upset with my Uncharted 2 review. I was called an idiot (on local forums) and on an American forum when my review got translated I was called even worse things. The reactions were very strong, despite giving it an 8, which is "great" on our scale. It didn't matter, apparently it was two steps too low.
A couple of weeks ago, it was time for the release of Call of Duty: MW2. It was called a masterpiece in advance and the super high scores soon were released. I was one of those who didn't agree. The lynch atmosphere had returned. If I took every insult personally over my reviews, I would soon go under. Instead, I have last two months played those games again and thought a lot on the that genre's development. Even though I was one of those a couple of years ago that wished for more movie-like games from Hollywood, I know today that I want something else.
To make movie-like games isn't bad when you look at the sales numbers. Easy played action-adventures with directed cut-scenes and episodic high tempo variation sells like hot cakes. But is it really good for the game industry's development? Is it the right path for the action genre to go? I dont believe so. Even though CoD: MW has sold like crazy, and that both EA and Ubisoft plan to modernize Medal of Honor and Ghost Recon according to Infite Ward's market attractive concept; many of us who love the genre might grow tired of the linear structure and the self playing difficulty.
CoD2:MW and Uncharted 2 were both memorable journeys through chaotic environment, it was like watching Hollywood - matinée with your thumb on the button. I understand that a wide audience like playing an interactive movie. But I want to play something else, I want to get challenged in more ways than by unlimited enemy soldiers popping up everywhere and in every direction. For me, storylike matinée's and easy game mechanics isn't enough. I want to fight my wars and tear my hair apart by puzzles in Himalaya. An interactive movie isn't enough.
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Comments
I like the game, if I had to reduce myself to numerical values, I'd give it a nine out of ten, but the story is mis-matchedly poor at best.
Large portions of the story were based on me and Roman being broke, and I was doing pretty well really.
Really though, even if you really don't like the game. Like for example, I hate Killzone. HATE IT. Even so, I can't deny the production value of it, the scope of it. I can see why people like it. Same with Bioshock, I get it, I'm just not on board.
Pointless, idiotic, fanboy behaviour.
I need to buy it, I only rented it
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