Call of Duty Black Ops Voted ‘Best Game Ending’ Of All Time
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Unknown until now, Florida based n-Space, known for the Geist game on Gamecube, has been developing a DS version of the future console title. Go to the source page to read a full interview with producer Sam Nouriani.
If you're a next-generation console owner, you're probably well aware of Call of Duty 4: Modern Warfare. After all, the Activision-published first-person shooter sequel looks to best its already-impressive predecessors in just about every regard, from sheer, brutal intensity to outstanding graphics. But did you know that the Santa Monica-based company has been quietly working on a DS games based on the title, too? If not, now you do.
Call of Duty for DS is actually developed by a studio well-known to Nintendo fans. It created Geist for Nintendo GameCube. It has several Wii titles in the works. Still stumped? We're referring to n-Space, of course. The Florida-situated software house has been underway with the handheld iteration of Modern Warfare for some time, and we recently got to go eyes-on with some footage of the game in motion. Although early, the game not only ran smoothly, but it easily spit out large 3D environments than we've seen in most polygonal DS efforts, and the action was constantly complemented by well-placed scripted scenarios, from exploding buildings to crashing aircraft in the backdrop.
Unfortunately, we can't yet show you that footage, although we're confident that if we could you'd be wowed. What we can do is bring you the first official interview with producer Sam Nouriani alongside world debut screenshots.
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Most recently commented on by on Jul 8, 2007
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