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Call of Duty 4 Marches onto DS

bbb7002004 | July 06, 2007 | News | DS 
Unknown until now, Florida based n-Space, known for the Geist game on Gamecube, has been developing a DS version of the future console title. Go to the source page to read a full interview with producer Sam Nouriani.
If you're a next-generation console owner, you're probably well aware of Call of Duty 4: Modern Warfare. After all, the Activision-published first-person shooter sequel looks to best its already-impressive predecessors in just about every regard, from sheer, brutal intensity to outstanding graphics. But did you know that the Santa Monica-based company has been quietly working on a DS games based on the title, too? If not, now you do.

Call of Duty for DS is actually developed by a studio well-known to Nintendo fans. It created Geist for Nintendo GameCube. It has several Wii titles in the works. Still stumped? We're referring to n-Space, of course. The Florida-situated software house has been underway with the handheld iteration of Modern Warfare for some time, and we recently got to go eyes-on with some footage of the game in motion. Although early, the game not only ran smoothly, but it easily spit out large 3D environments than we've seen in most polygonal DS efforts, and the action was constantly complemented by well-placed scripted scenarios, from exploding buildings to crashing aircraft in the backdrop.

Unfortunately, we can't yet show you that footage, although we're confident that if we could you'd be wowed. What we can do is bring you the first official interview with producer Sam Nouriani alongside world debut screenshots.
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  • 0 thumbs!
    JJBDude | July 06, 2007
    Bit of a shame that the screenshots provided in this article are really tiny, because from the thumbnails it does look as if the graphics are quite decent for DS handheld. I don't have a desire to buy this (will for 360) but I compliment the creators for some fine visuals.
  • 2 thumbs!
    Enhance | July 06, 2007
    I don't see this game working out at all on the DS. I'm used to large terrains that are always in these games and the tiny DS screen just won't cut it for me.
  • 0 thumbs!
    SSJ3 Trunks | July 07, 2007
    Very true enhance.*thumb* I just bought COD 3 for wii and I see what you mean.
  • 0 thumbs!
    Shadow net583x s | July 07, 2007
    It will be interesting to see how they make the touch screen into the gun, maybe they would make it a rail shooter, or have controll like Star Fox Command?
  • 0 thumbs!
    InnerDemon | July 07, 2007
    they make it like that where u can touch the screen where u want to fire or they just might do it to aim and maybe the L or R to fire, but my best guess would be is they would make it like metroid and have 2 different ways of controls, stylus mode and dual mode, left and right for different hands.
  • 0 thumbs!
    tidus04 | July 07, 2007
    Interesting how this all will plan out but to be honest I like the idea of it all ^________^
  • 0 thumbs!
    Shiney_Sneasel | July 07, 2007
    its going to ds????????????????!!!!!!!!!!!!!!!!!!
  • 0 thumbs!
    bbb7002004 | July 07, 2007
    From reading the interview, the guys over at IGN were very impressed with the size of the world on the DS. My understanding is that you use the touch screen as your right analog stick and move with the D pad, but I'm not really sure.
  • 0 thumbs!
    kayphizzew | July 07, 2007
    Yes! another 1st person shooter for the DS, Nintendo is really stepping up.
  • 0 thumbs!
    FRoGBuster | July 07, 2007
    Good, Metroid was a poor example of DS FPS. I want something more real-world like Counter-Strike. I hope this game has wi-fi multiplayer. That's the sould of FPS anyway.
  • 0 thumbs!
    gotenks992 | July 07, 2007
    I think it will be interesting to see how they work Call of Duty 4 on the DS. I'm definately interested in that part.
  • 0 thumbs!
    Cloud Strife7 | July 07, 2007
    If they can make this work, we may see a lot more FPS on the DS.
  • 0 thumbs!
    dcbake | July 08, 2007
    Wow it doesn't look half bad on the DS. Kudos to the creators.

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