In a recent interview with PSM3, Castlevania: Lords of Shadow producer Dave Cox stated that he doesn't believe Uncharted 2 redefined the action genre. Mostly because it was only released on one console.

Ouch! The claws are out!

Castlevania: Lords of Shadow producer Dave Cox has said that while Uncharted 2 was "highly polished" it didn't "redefine" the action game genre - largely because it was only released on one platform.

Speaking in the April issue of PSM3, Cox said, "Visually Uncharted 2 is beautiful and it impresses me technically. But does Uncharted 2 redefine 3rd person action games? I don't think that it does."
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  • 0
    Province Apr 7, 10
    ...because it's only on one console it doesn't redefine action games?

    That sounds like a sore loser in a game of pool who shouts "you didn't call your corner" after you whoop them. (It's a cultchy rule where you pick the corner you're potting the black to before the shot, avoids flukes.)
  • 1
    Hideo1 Apr 7, 10
    '...because it's only on one console it doesn't redefine action games?'

    I agree that the ideology behind that statement is utter bull. GoW was an exclusive and many agree it redefined Hack and Slashers. However, I don't believe U2 redefined action games if only because it was just Uncharted, in another place.
    • 0
      Province Apr 7, 10
      In terms of scale, set pieces, mechanics and action it definetly did.

      Don't believe me? When is the last time you played a campaign like Uncharted 2 that didn't have Uncharted in it?

      The reasonable answer is never. You've never climbed out of a falling train car while it's dangling over the edge. Never raced through a village constantly aware of a looming tank that is hunting you down. Never climbed through the ruins of a lost civilis - no wait that one probably was done by someone else...
      • 1
        Hideo1 Apr 7, 10
        I've raced through a dungeon knowing at any minute the Dahaka was hunting me down, I've parkour-ed my way out of crumbling castles knowing at any minute a wall could fall as I ran across it and I've climbed ruins of lost and the beautiful scenery of active civilizations. What else you got?

        U2 is overrated. Brilliant game, but nowhere near innovative enough to be considered something that redefines the genre. People only think it because it's so popular and these people haven't played other action games before it which did the same thing, so their opinion is mostly ignorant; no offense.
        • 0
          Province Apr 8, 10
          I repeat, did you do anything stated in my examples in another game? No. Why? Cause it too bloody frustrating designing such complex set-pieces. Some games have half a dozen of these events in the, Uncharted 2 has half a dozen per LEVEL.
        • 0
          Hideo1 Apr 9, 10
          You've confused me. Because the Dahaka isn't a tank it isn't the same thing? Because running out of a crumbling building, many times as well, isn't running out of a falling train it isn't the same thing? Either I'm misunderstanding you or you've turned this whole conversation down a completely different, stupid route.
  • 0
    Red 9 Apr 7, 10
    It may not have redefined the genre (in fact there hasn't been a single game this generation that has redefined anything), but what it most CERTAINLY did was set a new standard for action games. That is practically a given.
    • 0
      Seproth Apr 7, 10
      That's exactly what I was going to say. It didn't redefine it, the core of the game is still very Tomb Raider, even the old Tomb Raider games (save for the combat which is much better).

      It just raised the bar...a lot.
    • 0
      Taker4ever Apr 8, 10
      quote Red 9
      It may not have redefined the genre (in fact there hasn't been a single game this generation that has redefined anything), but what it most CERTAINLY did was set a new standard for action games. That is practically a given.
      Agreed on Uncharted 2 - let's be honest, it didn't really have any new ideas. It just took other ideas and used them better than they had ever been done before.

      However, I think there has been one game which redefined a genre this generation...LittleBigPlanet. Surely has redefined the platformer by adding a huge online element to it.
  • 1
    Zero and X Apr 7, 10
    A game being on just one, or multiple consoles has no relevance as to what it does and does not redefine. It's like saying a great tv show suddenly isn't so great anymore because it's only on one channel instead of multiple ones, it makes no sense.
    • 0
      Seproth Apr 7, 10
      I see where he's coming from... It's more like a Japanese film comes out and it "redefines" horror films. However, the people who made it refuse to translate it or add subtitles. So the only people who can really experience it are people who speak the language.

      In the real world somebody would fan-sub it, but it's not possible to play PS3 games on anything but a PS3.
      • 0
        Zero and X Apr 8, 10
        That's not the same thing, you don't need to learn a new language to play Uncharted 2. The alienation is on a completely different scale in comparison.
        • 0
          Hideo1 Apr 8, 10
          No you don't, but you do need to buy a whole other console if you don't already have it... so it's on the same scale.

          A bad comparison, to be sure, but it is sensical in it's wrongness.
        • 0
          Zero and X Apr 8, 10
          No it's not on the same scale, because you dont even even need to buy a whole new console, just go to your friend who has it. Not only that, but this mostly effects developrs, as they are the ones who study eachother, regardless of whether the game is made for, whatever which console. A french only film can't be studied be other film makers due to the laungauge barrier, but the positive ideas put forth in a game, regardless of the console can be studied by developers, and will effect games in the future.
        • 1
          Hideo1 Apr 8, 10
          Going to friends = Subtitles.

          If someone's so stupid that they can't read subs and enjoy a film at the same time they can only blame themselves.

          And that's clearly bullshit. Film makers always talk about foreign influence. Don't pull 'facts' out of your ass.
        • 0
          Province Apr 8, 10
          I actually agree on the foreign influence comments, happens all the time
        • 0
          Zero and X Apr 10, 10
          The example was that the films had no subtitles, i.e, no way to talk about the films since they can't be understood. I never said that foreign influence isn't studied, I was speaking in context of the an example of a language barrier being present without subtitles.
        • 0
          Hideo1 Apr 10, 10
          Even without subs they're still studied if they have enough acclaim.

          It's all a moot point anyway; Seproth's original point was wrong and we agree on that and I'm too tired to really care about semantics right now
  • 1
    ShadowGuard Apr 7, 10
    My IQ went down just reading this garbage. Multiplatform games are the ones holding the industry back. Exclusives are always better, for either console. Such an idiot...
  • 0
    Miss Razz Apr 7, 10
    It certainly didn't redefine the genre. But it took all the best parts from multiple genres and perfected them.

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